2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

1v1 - King of the Hill

Short Field Fun by maue
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 87 Wesawess 4 2 2 Un-ranked 6
#2 48 Bot - 1 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #332001 (04-21-2019 @ 02:11pm)

Round #1 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Wesawess Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 237.1 ft.

Round #1 Event log

Bot - 1 Took a bounce @ 14.91
Wesawess Bounced a player @ 14.91
Bot - 1 Was eliminated @ 16.68
Wesawess Got a kill @ 16.68
Bot - 1 Got bonus balled @ 17.00
Wesawess Hit a bonus ball @ 17.00
Round Ended @ 17.07

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.
Wesawess Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.

Round #2 Event log

Wesawess Was eliminated @ 11.34
Bot - 1 Got a kill @ 11.34
Bot - 1 Was eliminated @ 11.41
Wesawess Got a kill @ 11.41
Bot - 1 Traded out @ 11.41
Wesawess Got the trade @ 11.41
Bot - 1 Hit a bonus ball @ 11.45
Wesawess Got bonus balled @ 11.45
Wesawess Got bonus balled @ 11.53
Bot - 1 Hit a bonus ball @ 11.53
Round Ended @ 11.58

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Wesawess Got 0 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 219.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 13.94
Wesawess Was eliminated @ 13.94
Bot - 1 Hit a bonus ball @ 14.02
Wesawess Got bonus balled @ 14.02
Bot - 1 Hit a bonus bounce @ 14.12
Wesawess Got bonus bounced @ 14.12
Round Ended @ 14.21

Round #4 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Wesawess Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 112.9 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 2.85
Wesawess Got a kill @ 2.85
Bot - 1 Got bonus balled @ 2.94
Wesawess Hit a bonus ball @ 2.94
Round Ended @ 3.12

Round #5 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Wesawess Got 1 kills Took 0 bounces Fired 134 shots Reloads 1 Chops 1 Swabs 1 Ran 136.6 ft.

Round #5 Event log

Wesawess Chopped a ball @ 15.06
Wesawess Swabbed @ 16.82
Wesawess Reloaded @ 17.90
Bot - 1 Was eliminated @ 19.82
Wesawess Got a kill @ 19.82
Round Ended @ 20.24

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback