2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 cpong 6 1 6 Un-ranked 4
#2 72 Bot - 4 2 1 2 N/A 0
#3 60 Bot - 2 1 0 1 N/A 0
#4 15 Bot - 3 1 3 0.3 N/A 0
#5 10 Bot - 1 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #331898 (04-21-2019 @ 08:22am)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
cpong Got 3 kills Took 2 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 211.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 164.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 171.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.

Round #1 Event log

cpong Got a kill @ 1.25
Bot - 5 Was eliminated @ 1.25
cpong Chopped a ball @ 8.47
Bot - 1 Bounced a player @ 8.88
cpong Took a bounce @ 8.88
Bot - 1 Bounced a player @ 9.00
cpong Took a bounce @ 9.00
Bot - 4 Chopped a ball @ 9.16
Bot - 1 Was eliminated @ 9.33
cpong Got a kill @ 9.33
cpong Got a kill @ 11.63
Bot - 3 Was eliminated @ 11.63
Round Ended @ 12.07

Round #2 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
cpong Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.31
Bot - 3 Was eliminated @ 1.31
Bot - 1 Was eliminated @ 1.53
Bot - 4 Got a kill @ 1.53
Bot - 1 Got a kill @ 1.62
Bot - 4 Was eliminated @ 1.62
Bot - 1 Got the trade @ 1.62
Bot - 4 Traded out @ 1.62
Bot - 1 Got bonus balled @ 1.81
Bot - 4 Hit a bonus ball @ 1.81
cpong Got a kill @ 4.99
Bot - 5 Was eliminated @ 4.99
cpong Hit a bonus ball @ 5.19
Bot - 5 Got bonus balled @ 5.19
Round Ended @ 5.32

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
cpong Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.

Round #3 Event log

cpong Was eliminated @ 1.39
Bot - 3 Got a kill @ 1.39
cpong Took over bot @ 3.79
Bot - 3 Was eliminated @ 5.42
Bot - 4 Got a kill @ 5.42
cpong Bounced a player @ 8.91
Bot - 5 Took a bounce @ 8.91
cpong Got a kill @ 9.13
Bot - 5 Was eliminated @ 9.13
Bot - 4 Hit a bonus ball @ 9.31
Bot - 5 Got bonus balled @ 9.31
cpong Hit a bonus ball @ 9.36
Bot - 5 Got bonus balled @ 9.36
Bot - 1 Was eliminated @ 11.10
cpong Got a kill @ 11.10
Round Ended @ 11.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback