2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 103 Bot - 5 4 1 4 N/A 0
#2 80 Bot - 3 4 3 1.3 N/A 0
#3 71 Bot - 2 4 2 2 N/A 0
#4 47 Bot - 1 2 3 0.6 N/A 0
#5 42 Wesawess 2 5 0.4 Un-ranked 6
#6 22 Bot - 4 2 3 0.6 N/A 0
#7 0 Anon-2772 0 1 0 Un-ranked 1
Campaign

2D Paintball Match Log #331729 (04-20-2019 @ 04:33pm)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Anon-2772 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 131.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
Wesawess Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 130.7 ft.

Round #1 Event log

Bot - 3 Bounced a player @ 1.03
Bot - 2 Took a bounce @ 1.03
Bot - 1 Was eliminated @ 1.81
Bot - 4 Got a kill @ 1.81
Bot - 1 Got a kill @ 1.83
Bot - 4 Was eliminated @ 1.83
Bot - 1 Got the trade @ 1.83
Bot - 4 Traded out @ 1.83
Bot - 1 Got bonus balled @ 1.94
Bot - 4 Hit a bonus ball @ 1.94
Bot - 1 Hit a bonus ball @ 1.96
Bot - 4 Got bonus balled @ 1.96
Bot - 2 Got a kill @ 3.71
Bot - 3 Was eliminated @ 3.71
Bot - 2 Got a kill @ 5.24
Anon-2772 Was eliminated @ 5.24
Bot - 2 Hit a bonus ball @ 5.53
Anon-2772 Got bonus balled @ 5.53
Round Ended @ 5.61

Round #2 Recap Round length: 0:48 / Team Red Scored

Anon-2772 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 161.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 0 Ran 259.1 ft.
Wesawess Got 1 kills Took 0 bounces Fired 97 shots Reloads 1 Chops 2 Swabs 2 Ran 266.6 ft.

Round #2 Event log

Bot - 5 Took over bot @ 0.32
Wesawess Chopped a ball @ 0.95
Wesawess Swabbed @ 2.94
Wesawess Was eliminated @ 5.00
Bot - 5 Got a kill @ 5.00
Bot - 1 Was eliminated @ 5.16
Bot - 2 Got a kill @ 5.16
Wesawess Took over bot @ 6.83
Bot - 3 Got a kill @ 10.26
Bot - 2 Was eliminated @ 10.26
Bot - 3 Hit a bonus ball @ 10.41
Bot - 2 Got bonus balled @ 10.41
Bot - 3 Hit a bonus ball @ 10.53
Bot - 2 Got bonus balled @ 10.53
Bot - 3 Was eliminated @ 14.98
Wesawess Got a kill @ 14.98
Bot - 3 Got bonus balled @ 15.11
Wesawess Hit a bonus ball @ 15.11
Wesawess Reloaded @ 16.79
Wesawess Chopped a ball @ 22.92
Wesawess Swabbed @ 23.98
Wesawess Was eliminated @ 47.98
Bot - 5 Got a kill @ 47.98
Bot - 5 Chopped a ball @ 48.03
Round Ended @ 48.40

Round #3 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 132.1 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 165.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Wesawess Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 264.6 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 3.66
Bot - 2 Got a kill @ 3.66
Bot - 1 Got a kill @ 4.32
Bot - 2 Was eliminated @ 4.32
Bot - 1 Got the trade @ 4.32
Bot - 2 Traded out @ 4.32
Bot - 1 Hit a bonus bounce @ 4.49
Bot - 2 Got bonus bounced @ 4.49
Bot - 4 Was eliminated @ 4.95
Bot - 3 Got a kill @ 4.95
Bot - 3 Hit a bonus ball @ 5.22
Bot - 4 Got bonus balled @ 5.22
Bot - 5 Was eliminated @ 5.34
Bot - 4 Got a kill @ 5.34
Bot - 5 Got bonus balled @ 5.47
Bot - 4 Hit a bonus ball @ 5.47
Bot - 3 Was eliminated @ 13.48
Wesawess Got a kill @ 13.48
Wesawess Was eliminated @ 13.62
Bot - 3 Got a kill @ 13.62
Bot - 3 Got the trade @ 13.62
Wesawess Traded out @ 13.62
Bot - 3 Hit a bonus ball @ 13.88
Wesawess Got bonus balled @ 13.88
Round Ended @ 13.91

Round #4 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 138.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 1 Swabs 0 Ran 144.6 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Wesawess Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 1.24
Bot - 4 Was eliminated @ 1.39
Bot - 5 Got a kill @ 1.39
Bot - 4 Chopped a ball @ 1.68
Bot - 3 Got a kill @ 3.20
Wesawess Was eliminated @ 3.20
Wesawess Got bonus balled @ 3.32
Bot - 3 Hit a bonus ball @ 3.32
Bot - 1 Hit a bonus ball @ 3.33
Wesawess Got bonus balled @ 3.33
Wesawess Took over bot @ 4.57
Bot - 5 Got a kill @ 5.31
Wesawess Was eliminated @ 5.31
Round Ended @ 5.73

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback