2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 1 4 0 4 N/A 0
#2 92 Anon-7707 3 1 3 Un-ranked 2
#3 76 Bot - 3 2 1 2 N/A 0
#4 13 Chubs 1 4 0.2 Un-ranked 1
#5 10 Bot - 2 1 3 0.3 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #331264 (04-19-2019 @ 01:34pm)

Round #1 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 169.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
Chubs Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 48.5 ft.
Anon-7707 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 100 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 1.89
Bot - 1 Got a kill @ 1.89
Bot - 3 Got a kill @ 3.77
Chubs Was eliminated @ 3.77
Bot - 3 Hit a bonus ball @ 3.89
Chubs Got bonus balled @ 3.89
Bot - 2 Was eliminated @ 4.73
Anon-7707 Got a kill @ 4.73
Round Ended @ 5.15

Round #2 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.
Chubs Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Anon-7707 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 119 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.26
Bot - 2 Was eliminated @ 1.26
Bot - 2 Got a kill @ 1.54
Bot - 3 Was eliminated @ 1.54
Bot - 1 Got a kill @ 1.83
Bot - 4 Was eliminated @ 1.83
Bot - 1 Hit a bonus ball @ 1.99
Bot - 4 Got bonus balled @ 1.99
Chubs Was eliminated @ 4.84
Anon-7707 Got a kill @ 4.84
Chubs Got bonus balled @ 5.03
Anon-7707 Hit a bonus ball @ 5.03
Round Ended @ 5.16

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 1 Ran 190.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 119.3 ft.
Chubs Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 217.3 ft.
Anon-7707 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 221.1 ft.

Round #3 Event log

Anon-7707 Chopped a ball @ 1.16
Bot - 1 Got a kill @ 2.15
Chubs Was eliminated @ 2.15
Bot - 1 Hit a bonus ball @ 2.19
Chubs Got bonus balled @ 2.19
Bot - 4 Chopped a ball @ 3.18
Bot - 2 Was eliminated @ 4.42
Bot - 3 Got a kill @ 4.42
Chubs Took over bot @ 4.48
Bot - 1 Chopped a ball @ 5.58
Bot - 1 Swabbed @ 9.79
Chubs Was eliminated @ 10.68
Anon-7707 Got a kill @ 10.68
Chubs Got a kill @ 10.76
Anon-7707 Was eliminated @ 10.76
Chubs Got the trade @ 10.76
Anon-7707 Traded out @ 10.76
Chubs Got bonus balled @ 10.88
Anon-7707 Hit a bonus ball @ 10.88
Round Ended @ 11.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback