2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 133 Adog 4 1 4 Un-ranked 1
#2 96 RoSiris 3 1 3 Un-ranked 1
#3 76 Bot - 2 2 0 2 N/A 0
#4 30 Nibba123 2 4 0.5 Un-ranked 3
#5 0 Bot - 1 0 1 0 N/A 0
#6 0 lol_u 0 3 0 Un-ranked 1
#7 0 cshay34 0 1 0 Un-ranked 3
Campaign

2D Paintball Match Log #330641 (04-18-2019 @ 07:01am)

Round #1 Recap Round length: 0:22 / Team Blue Scored

Adog Got 2 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 1 Swabs 0 Ran 230.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 189.1 ft.
lol_u Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 0 Ran 367.5 ft.
Nibba123 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
RoSiris Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 4.37
Bot - 2 Got a kill @ 4.37
Bot - 1 Got bonus balled @ 4.50
Bot - 2 Hit a bonus ball @ 4.50
Nibba123 Got a kill @ 8.49
RoSiris Was eliminated @ 8.49
Nibba123 Hit a bonus ball @ 8.59
RoSiris Got bonus balled @ 8.59
Adog Got a kill @ 10.63
Nibba123 Was eliminated @ 10.63
Adog Chopped a ball @ 18.56
lol_u Chopped a ball @ 20.00
Adog Got a kill @ 22.38
lol_u Was eliminated @ 22.38
Round Ended @ 22.80

Round #2 Recap Round length: 0:16 / Team Blue Scored

Adog Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 295 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 182 ft.
lol_u Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 109.5 ft.
Nibba123 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
RoSiris Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 183.5 ft.

Round #2 Event log

Nibba123 Was eliminated @ 7.31
RoSiris Got a kill @ 7.31
Nibba123 Got bonus balled @ 7.42
RoSiris Hit a bonus ball @ 7.42
Nibba123 Took over bot @ 9.45
Nibba123 Was eliminated @ 12.26
RoSiris Got a kill @ 12.26
Adog Got a kill @ 15.87
lol_u Was eliminated @ 15.87
Round Ended @ 16.31

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Adog Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
lol_u Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 43.7 ft.
Nibba123 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 91.6 ft.
cshay34 Got 0 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 96 ft.
RoSiris Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 182.1 ft.

Round #3 Event log

Bot - 2 Got a kill @ 2.87
lol_u Was eliminated @ 2.87
Adog Got a kill @ 7.16
cshay34 Was eliminated @ 7.16
Adog Was eliminated @ 8.13
Nibba123 Got a kill @ 8.13
Adog Got bonus balled @ 8.35
Nibba123 Hit a bonus ball @ 8.35
Adog Took over bot @ 9.96
Nibba123 Chopped a ball @ 12.56
Nibba123 Was eliminated @ 15.39
RoSiris Got a kill @ 15.39
Round Ended @ 15.82

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback