2D Paintball
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D5 - Rookie 3v3

XE-Hyperball Indoor 3-Man by bigfootng
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 Bot - 3 4 2 2 N/A 0
#2 103 Bot - 1 4 3 1.3 N/A 0
#3 89 cards324 4 4 1 Un-ranked 1
#4 82 Bot - 2 3 3 1 N/A 0
#5 60 Bot - 4 1 2 0.5 N/A 0
#6 60 Bot - 5 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #330583 (04-17-2019 @ 10:34pm)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 179.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 117.1 ft.
cards324 Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 107.8 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 1.60
cards324 Got a kill @ 1.60
Bot - 1 Was eliminated @ 6.59
cards324 Got a kill @ 6.59
Bot - 3 Was eliminated @ 12.78
Bot - 4 Got a kill @ 12.78
Round Ended @ 13.20

Round #2 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 172.1 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 1 Ran 179.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 1 Ran 181.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
cards324 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 137.8 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 1.42
Bot - 2 Got a kill @ 2.98
Bot - 5 Was eliminated @ 2.98
Bot - 3 Chopped a ball @ 5.43
cards324 Chopped a ball @ 6.10
Bot - 4 Swabbed @ 6.80
Bot - 3 Swabbed @ 10.29
Bot - 2 Took a bounce @ 13.60
Bot - 3 Bounced a player @ 13.60
Bot - 3 Was eliminated @ 17.43
Bot - 2 Got a kill @ 17.43
Bot - 2 Hit a bonus ball @ 17.56
Bot - 3 Got bonus balled @ 17.56
Bot - 1 Was eliminated @ 18.03
cards324 Got a kill @ 18.03
Round Ended @ 18.45

Round #3 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 192.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 180.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 204.3 ft.
cards324 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.

Round #3 Event log

Bot - 5 Got a kill @ 2.69
Bot - 4 Was eliminated @ 2.69
Bot - 2 Was eliminated @ 5.61
Bot - 1 Got a kill @ 5.61
Bot - 1 Hit a bonus ball @ 5.69
Bot - 2 Got bonus balled @ 5.69
Bot - 2 Got bonus balled @ 5.83
Bot - 1 Hit a bonus ball @ 5.83
Bot - 1 Was eliminated @ 23.81
cards324 Got a kill @ 23.81
Bot - 1 Got bonus balled @ 23.91
cards324 Hit a bonus ball @ 23.91
Bot - 1 Got a kill @ 23.93
cards324 Was eliminated @ 23.93
Bot - 1 Got the trade @ 23.93
cards324 Traded out @ 23.93
Round Ended @ 24.35

Round #4 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.
cards324 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 59.3 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 3.07
Bot - 2 Got a kill @ 3.07
Bot - 2 Hit a bonus ball @ 3.24
Bot - 5 Got bonus balled @ 3.24
Bot - 2 Was eliminated @ 3.58
Bot - 3 Got a kill @ 3.58
Bot - 2 Got bonus balled @ 3.71
Bot - 3 Hit a bonus ball @ 3.71
Bot - 1 Got a kill @ 4.64
cards324 Was eliminated @ 4.64
cards324 Took over bot @ 6.90
Bot - 3 Got a kill @ 9.62
cards324 Was eliminated @ 9.62
Round Ended @ 10.04

Round #5 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 184.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 195 ft.
cards324 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 138.2 ft.

Round #5 Event log

Bot - 3 Got a kill @ 5.84
Bot - 4 Was eliminated @ 5.84
Bot - 3 Hit a bonus ball @ 5.99
Bot - 4 Got bonus balled @ 5.99
Bot - 1 Got a kill @ 10.87
Bot - 2 Was eliminated @ 10.87
Bot - 3 Got a kill @ 12.32
cards324 Was eliminated @ 12.32
Bot - 3 Hit a bonus ball @ 12.58
cards324 Got bonus balled @ 12.58
Bot - 1 Hit a bonus ball @ 12.59
cards324 Got bonus balled @ 12.59
Round Ended @ 12.64

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback