2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 ImGoodAtStuff 8 6 1.3 Un-ranked 2
#2 104 Bot - 3 5 3 1.6 N/A 0
#3 71 Bot - 2 2 0 2 N/A 0
#4 47 Toothpic12 2 7 0.2 Un-ranked 6
#5 40 Bot - 1 1 3 0.3 N/A 0
#6 25 Bot - 4 0 1 0 N/A 0
#7 8 Bot - 5 1 4 0.2 N/A 0
#8 0 Eman22 0 0 0 Un-ranked 9
Campaign

2D Paintball Match Log #328060 (04-13-2019 @ 07:38am)

Round #1 Recap Round length: 0:39 / Team Blue Scored

Toothpic12 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Eman22 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 0 Swabs 0 Ran 204.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 207.6 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 59.6 ft.
ImGoodAtStuff Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 357.8 ft.

Round #1 Event log

Bot - 5 Took over bot @ 0.09
Bot - 1 Was eliminated @ 12.33
Bot - 2 Got a kill @ 12.33
Bot - 1 Got bonus balled @ 12.61
Bot - 2 Hit a bonus ball @ 12.61
Bot - 5 Was eliminated @ 14.75
ImGoodAtStuff Got a kill @ 14.75
Bot - 5 Got bonus bounced @ 14.85
ImGoodAtStuff Hit a bonus bounce @ 14.85
ImGoodAtStuff Was eliminated @ 16.15
Bot - 3 Got a kill @ 16.15
ImGoodAtStuff Took over bot @ 20.23
Bot - 3 Got a kill @ 24.24
ImGoodAtStuff Was eliminated @ 24.24
Bot - 3 Hit a bonus ball @ 24.37
ImGoodAtStuff Got bonus balled @ 24.37
ImGoodAtStuff Took over bot @ 25.79
Bot - 3 Was eliminated @ 38.73
ImGoodAtStuff Got a kill @ 38.73
Bot - 3 Got bonus balled after Bunkered @ 38.85
ImGoodAtStuff Hit a bonus ball after Bunkering @ 38.85
Round Ended @ 39.02

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 166.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 184.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.
ImGoodAtStuff Got 3 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 286.8 ft.

Round #2 Event log

ImGoodAtStuff Got a kill @ 3.34
Bot - 5 Was eliminated @ 3.34
ImGoodAtStuff Hit a bonus ball @ 3.38
Bot - 5 Got bonus balled @ 3.38
Bot - 2 Chopped a ball @ 4.71
ImGoodAtStuff Got a kill @ 6.57
Bot - 1 Was eliminated @ 6.57
ImGoodAtStuff Was eliminated @ 6.59
Bot - 1 Got a kill @ 6.59
ImGoodAtStuff Traded out @ 6.59
Bot - 1 Got the trade @ 6.59
ImGoodAtStuff Took over bot @ 8.33
ImGoodAtStuff Chopped a ball @ 9.36
Bot - 2 Swabbed @ 11.75
ImGoodAtStuff Was eliminated @ 12.86
Bot - 3 Got a kill @ 12.86
ImGoodAtStuff Got a kill @ 12.94
ImGoodAtStuff Got the trade @ 12.94
Bot - 3 Traded out @ 12.94
Bot - 3 Was eliminated @ 12.94
ImGoodAtStuff Got bonus balled @ 12.99
Bot - 3 Hit a bonus ball @ 12.99
Bot - 3 Hit a bonus ball @ 13.11
ImGoodAtStuff Got bonus balled @ 13.11
Round Ended @ 13.36

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
ImGoodAtStuff Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 1.70
Bot - 5 Got a kill @ 1.70
Bot - 5 Was eliminated @ 6.50
ImGoodAtStuff Got a kill @ 6.50
Bot - 3 Got a kill @ 8.75
ImGoodAtStuff Was eliminated @ 8.75
Bot - 3 Hit a bonus ball @ 8.87
ImGoodAtStuff Got bonus balled @ 8.87
ImGoodAtStuff Took over bot @ 10.36
Bot - 3 Got a kill @ 11.09
ImGoodAtStuff Was eliminated @ 11.09
Round Ended @ 11.52

Round #4 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 164.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 130.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 2 Swabs 0 Ran 136.1 ft.
ImGoodAtStuff Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 195.5 ft.

Round #4 Event log

Bot - 5 Chopped a ball @ 1.54
Bot - 5 Chopped a ball @ 1.67
Bot - 2 Got a kill @ 1.89
Bot - 5 Was eliminated @ 1.89
Bot - 2 Chopped a ball @ 1.96
Bot - 1 Was eliminated @ 4.30
ImGoodAtStuff Got a kill @ 4.30
Bot - 1 Got bonus balled @ 4.41
ImGoodAtStuff Hit a bonus ball @ 4.41
Bot - 3 Was eliminated @ 5.54
ImGoodAtStuff Got a kill @ 5.54
Bot - 3 Got bonus balled @ 5.66
ImGoodAtStuff Hit a bonus ball @ 5.66
Round Ended @ 5.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback