2D Paintball
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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 101 Bot - 3 5 3 1.6 N/A 0
#2 78 shitsoftairsoft 5 3 1.6 Un-ranked 2
#3 57 FatSavage 3 3 1 Un-ranked 6
#4 54 Bot - 4 2 2 1 N/A 0
#5 36 AJDHASDJHAJSDHJASHDJHASJDHJASHD 1 0 1 Un-ranked 3
#6 35 Bot - 2 1 2 0.5 N/A 0
#7 10 Bot - 1 1 4 0.2 N/A 0
#8 0 coleisachicken 0 1 0 Un-ranked 34
Campaign

2D Paintball Match Log #327255 (04-11-2019 @ 08:26pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 187.3 ft.
FatSavage Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 93 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 179 ft.
shitsoftairsoft Got 2 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 287.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 0 Ran 179.3 ft.
AJDHASDJHAJSDHJASHDJHASJDHJASHD Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 175.4 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 8.85
FatSavage Was eliminated @ 8.86
Bot - 3 Got a kill @ 8.86
Bot - 3 Chopped a ball @ 8.93
Bot - 1 Was eliminated @ 9.77
shitsoftairsoft Got a kill @ 9.77
Bot - 2 Was eliminated @ 12.44
Bot - 2 Got bonus balled @ 12.61
AJDHASDJHAJSDHJASHDJHASJDHJASHD Hit a bonus ball @ 12.61
Bot - 3 Was eliminated @ 13.56
shitsoftairsoft Got a kill @ 13.56
Bot - 3 Got a kill @ 13.61
shitsoftairsoft Was eliminated @ 13.61
Bot - 3 Got the trade @ 13.61
shitsoftairsoft Traded out @ 13.61
shitsoftairsoft Got bonus balled @ 13.72
Bot - 3 Hit a bonus ball @ 13.72
Round Ended @ 13.88

Round #2 Recap Round length: 0:31 / Team Blue Scored

AJDHASDJHAJSDHJASHDJHASJDHJASHD Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 51.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 1 Ran 210.4 ft.
FatSavage Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 266.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.
shitsoftairsoft Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 59.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 245.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 65.7 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.68
Bot - 2 Was eliminated @ 1.68
shitsoftairsoft Was eliminated @ 1.93
Bot - 3 Got a kill @ 1.93
Bot - 1 Chopped a ball @ 2.64
Bot - 1 Swabbed @ 12.03
Bot - 4 Took over bot @ 14.36
Bot - 1 Was eliminated @ 20.94
FatSavage Got a kill @ 20.94
Bot - 1 Got bonus balled @ 21.16
FatSavage Hit a bonus ball @ 21.16
FatSavage Was eliminated @ 30.82
Bot - 3 Got a kill @ 30.82
Round Ended @ 31.25

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 166.4 ft.
FatSavage Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 186.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 181.5 ft.
shitsoftairsoft Got 2 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 208.3 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.58
Bot - 4 Was eliminated @ 1.58
shitsoftairsoft Bounced a player @ 8.75
Bot - 3 Took a bounce @ 8.75
shitsoftairsoft Got a kill @ 8.76
Bot - 3 Was eliminated @ 8.76
Bot - 1 Was eliminated @ 10.28
shitsoftairsoft Got a kill @ 10.28
Bot - 1 Got bonus balled @ 10.35
shitsoftairsoft Hit a bonus ball @ 10.35
Bot - 1 Got bonus balled @ 10.42
shitsoftairsoft Hit a bonus ball @ 10.42
Round Ended @ 10.50

Round #4 Recap Round length: 0:10 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 5.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 147.6 ft.
FatSavage Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 287 ft.
coleisachicken Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 111.8 ft.
shitsoftairsoft Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 184.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 1.64
Bot - 4 Got a kill @ 1.72
coleisachicken Was eliminated @ 1.72
Bot - 4 Hit a bonus ball @ 1.90
coleisachicken Got bonus balled @ 1.90
shitsoftairsoft Chopped a ball @ 4.56
Bot - 4 Got a kill @ 7.10
shitsoftairsoft Was eliminated @ 7.10
Bot - 4 Was eliminated @ 7.37
shitsoftairsoft Got a kill @ 7.37
shitsoftairsoft Got the trade @ 7.38
Bot - 4 Traded out @ 7.38
shitsoftairsoft Hit a bonus ball @ 7.51
Bot - 4 Got bonus balled @ 7.51
FatSavage Got a kill @ 8.07
Bot - 1 Was eliminated @ 8.07
FatSavage Hit a bonus ball @ 8.24
Bot - 1 Got bonus balled @ 8.24
FatSavage Was eliminated @ 9.70
Bot - 3 Got a kill @ 9.70
Bot - 3 Traded out @ 9.86
Bot - 3 Was eliminated @ 9.86
FatSavage Got the trade @ 9.86
FatSavage Got a kill @ 9.86
Round Ended @ 10.13

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback