2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 Bot - 5 4 1 4 N/A 0
#2 100 Bot - 3 2 0 2 N/A 0
#3 91 Bot - 1 3 1 3 N/A 0
#4 10 Bot - 4 1 1 1 N/A 0
#5 4 Zippergotmypp 1 6 0.1 Un-ranked 3
#6 0 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #327139 (04-11-2019 @ 06:11pm)

Round #1 Recap Round length: 0:40 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 225.1 ft.
Zippergotmypp Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 271.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 210.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 2 Swabs 1 Ran 255.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 276.6 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.51
Bot - 3 Chopped a ball @ 6.24
Zippergotmypp Was eliminated @ 8.85
Bot - 3 Got a kill @ 8.85
Zippergotmypp Took over bot @ 11.36
Bot - 3 Swabbed @ 12.71
Zippergotmypp Was eliminated @ 27.01
Bot - 5 Got a kill @ 27.01
Zippergotmypp Took over bot @ 29.22
Zippergotmypp Was eliminated @ 40.68
Bot - 5 Got a kill @ 40.68
Zippergotmypp Got bonus balled @ 40.83
Bot - 5 Hit a bonus ball @ 40.83
Round Ended @ 40.98

Round #2 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
Zippergotmypp Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 175.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 1 Ran 150.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 190.9 ft.

Round #2 Event log

Bot - 5 Got a kill @ 2.15
Bot - 2 Was eliminated @ 2.15
Bot - 5 Hit a bonus ball @ 2.25
Bot - 2 Got bonus balled @ 2.25
Bot - 3 Chopped a ball @ 4.44
Bot - 1 Got a kill @ 6.03
Zippergotmypp Was eliminated @ 6.03
Bot - 1 Was eliminated @ 7.19
Bot - 4 Got a kill @ 7.19
Zippergotmypp Took over bot @ 8.31
Bot - 3 Swabbed @ 11.92
Zippergotmypp Got a kill @ 12.32
Bot - 5 Was eliminated @ 12.32
Zippergotmypp Was eliminated @ 12.39
Zippergotmypp Traded out @ 12.39
Bot - 5 Got the trade @ 12.39
Bot - 5 Got a kill @ 12.39
Round Ended @ 12.82

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Zippergotmypp Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 135.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.

Round #3 Event log

Bot - 3 Got a kill @ 5.21
Bot - 4 Was eliminated @ 5.21
Bot - 1 Got a kill @ 5.24
Bot - 2 Was eliminated @ 5.24
Bot - 1 Got a kill @ 8.37
Zippergotmypp Was eliminated @ 8.37
Bot - 1 Hit a bonus ball @ 8.44
Zippergotmypp Got bonus balled @ 8.44
Round Ended @ 8.63

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback