2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 166 Offside 7 1 7 Un-ranked 1
#2 100 Bot - 2 2 0 2 N/A 0
#3 50 Bot - 4 0 0 0 N/A 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 1 0 N/A 0
#6 0 Shark13 0 3 0 Un-ranked 2
#7 0 Anon-8561 0 2 0 Un-ranked 2
Campaign

2D Paintball Match Log #325797 (04-09-2019 @ 07:33pm)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 130.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Offside Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Shark13 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 83.6 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 4.94
Offside Got a kill @ 4.94
Bot - 2 Got a kill @ 6.16
Bot - 3 Was eliminated @ 6.16
Bot - 2 Got a kill @ 9.55
Shark13 Was eliminated @ 9.55
Round Ended @ 9.98

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.
Offside Got 3 kills Took 1 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 0 Ran 256.8 ft.
Anon-8561 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 75.8 ft.
Shark13 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 174.5 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 2.71
Offside Got a kill @ 2.71
Bot - 1 Got a kill @ 2.89
Bot - 1 Got the trade @ 2.89
Offside Was eliminated @ 2.89
Offside Traded out @ 2.89
Bot - 1 Hit a bonus bounce @ 3.18
Offside Got bonus bounced @ 3.18
Offside Took over bot @ 4.55
Offside Chopped a ball @ 14.80
Offside Got a kill @ 18.09
Shark13 Was eliminated @ 18.09
Offside Got a kill @ 19.04
Anon-8561 Was eliminated @ 19.04
Round Ended @ 19.47

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.
Offside Got 3 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 222.7 ft.
Anon-8561 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 61 ft.
Shark13 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 104.4 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 8.28
Offside Got a kill @ 8.28
Bot - 1 Got bonus balled @ 8.41
Offside Hit a bonus ball @ 8.41
Offside Chopped a ball @ 9.84
Offside Got a kill @ 10.68
Shark13 Was eliminated @ 10.68
Offside Hit a bonus ball @ 10.86
Shark13 Got bonus balled @ 10.86
Offside Got a kill @ 13.56
Anon-8561 Was eliminated @ 13.56
Offside Hit a bonus ball @ 13.69
Anon-8561 Got bonus balled @ 13.69
Round Ended @ 13.85

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback