2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 Sergio 5 2 2.5 Un-ranked 4
#2 75 JabberJaw46 2 1 2 Un-ranked 5
#3 45 Bot - 3 2 1 2 N/A 0
#4 36 Frozzty93 3 5 0.6 Un-ranked 3
#5 15 Bot - 2 1 2 0.5 N/A 0
#6 0 Bot - 1 0 2 0 N/A 0
Campaign

2D Paintball Match Log #325698 (04-09-2019 @ 05:24pm)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Sergio Got 2 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 119.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
Frozzty93 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 98.1 ft.
JabberJaw46 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 130.5 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 0.83
JabberJaw46 Got a kill @ 0.83
Bot - 3 Was eliminated @ 2.00
Frozzty93 Got a kill @ 2.00
Sergio Got a kill @ 5.15
Frozzty93 Was eliminated @ 5.15
Bot - 1 Was eliminated @ 5.35
Sergio Got a kill @ 5.35
Round Ended @ 5.77

Round #2 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Sergio Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 138.6 ft.
Frozzty93 Got 1 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 2 Swabs 0 Ran 45.9 ft.
JabberJaw46 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 57.3 ft.

Round #2 Event log

Sergio Got a kill @ 1.48
Frozzty93 Was eliminated @ 1.48
Bot - 3 Chopped a ball @ 1.85
Bot - 2 Got a kill @ 1.92
Sergio Was eliminated @ 1.92
Frozzty93 Took over bot @ 3.53
Sergio Took over bot @ 6.35
Frozzty93 Was eliminated @ 7.17
JabberJaw46 Got a kill @ 7.17
Frozzty93 Got the trade @ 7.21
Frozzty93 Got a kill @ 7.21
JabberJaw46 Traded out @ 7.21
JabberJaw46 Was eliminated @ 7.21
Frozzty93 Took over bot @ 10.70
Frozzty93 Chopped a ball @ 15.99
Frozzty93 Chopped a ball @ 19.62
Frozzty93 Was eliminated @ 24.47
Sergio Got a kill @ 24.47
Round Ended @ 24.90

Round #3 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 197.6 ft.
Sergio Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 232.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Frozzty93 Got 0 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 2 Swabs 0 Ran 44.9 ft.
JabberJaw46 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 105.5 ft.

Round #3 Event log

JabberJaw46 Chopped a ball @ 0.61
Bot - 1 Was eliminated @ 1.33
Bot - 3 Got a kill @ 1.33
JabberJaw46 Swabbed @ 2.68
Frozzty93 Chopped a ball @ 7.64
Bot - 2 Was eliminated @ 12.13
Bot - 3 Got a kill @ 12.13
Frozzty93 Chopped a ball @ 12.23
Sergio Got a kill @ 16.39
Frozzty93 Was eliminated @ 16.39
Sergio Hit a bonus ball @ 16.72
Frozzty93 Got bonus balled @ 16.72
Round Ended @ 16.78

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback