2D Paintball
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3v3 Team Deathmatch

DMG 3man field by DMG
26 - 23
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 Bot - 3 11 7 1.5 N/A 0
#2 124 Bot - 5 9 9 1 N/A 0
#3 113 Bot - 4 10 8 1.2 N/A 0
#4 104 flop343 9 10 0.9 Un-ranked 5
#5 75 Bot - 2 6 5 1.2 N/A 0
#6 43 Bot - 1 3 9 0.3 N/A 0
Campaign

2D Paintball Match Log #324925 (04-08-2019 @ 06:10pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 94.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 47.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 40.8 ft.
flop343 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 126.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 1 Ran 85 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 169.73
Bot - 5 Swabbed @ 175.85
Bot - 1 Got a kill @ 184.19
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback