2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 snakeslide 3 1 3 Un-ranked 3
#2 30 Quautara 1 3 0.3 Un-ranked 2
Campaign

2D Paintball Match Log #324599 (04-08-2019 @ 11:57am)

Round #1 Recap Round length: 0:10 / Team Red Scored

snakeslide Got 1 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 1 Swabs 0 Ran 193.8 ft.
Quautara Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 0 Ran 206.3 ft.

Round #1 Event log

snakeslide Chopped a ball @ 0.81
Quautara Chopped a ball @ 6.30
snakeslide Got a kill @ 10.69
Quautara Was eliminated @ 10.69
snakeslide Hit a bonus ball @ 10.83
Quautara Got bonus balled @ 10.83
Round Ended @ 11.00

Round #2 Recap Round length: 0:02 / Team Red Scored

snakeslide Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 89.4 ft.
Quautara Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 61.6 ft.

Round #2 Event log

Quautara Was eliminated @ 1.82
snakeslide Got a kill @ 1.82
snakeslide Chopped a ball @ 2.01
Round Ended @ 2.24

Round #3 Recap Round length: 0:04 / Team Blue Scored

snakeslide Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 149.1 ft.
Quautara Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.

Round #3 Event log

snakeslide Chopped a ball @ 1.76
snakeslide Was eliminated @ 4.27
Quautara Got a kill @ 4.27
Round Ended @ 4.70

Round #4 Recap Round length: 0:03 / Team Red Scored

snakeslide Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 87.2 ft.
Quautara Got 0 kills Took 2 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 108.6 ft.

Round #4 Event log

snakeslide Chopped a ball @ 2.50
snakeslide Got a kill @ 2.62
Quautara Was eliminated @ 2.62
snakeslide Hit a bonus bounce @ 2.75
Quautara Got bonus bounced @ 2.75
snakeslide Hit a bonus bounce @ 2.77
Quautara Got bonus bounced @ 2.77
Round Ended @ 3.04

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback