2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 133 Bot - 4 5 0 5 N/A 0
#2 98 LilRecs 2 1 2 Un-ranked 2
#3 75 Bot - 2 2 0 2 N/A 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 0 Gary 0 3 0 Un-ranked 1
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #322334 (04-06-2019 @ 05:28am)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 112.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
Gary Got 0 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 149.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 179.3 ft.
LilRecs Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 95.2 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.87
Bot - 2 Got a kill @ 1.87
Bot - 3 Chopped a ball @ 7.22
LilRecs Chopped a ball @ 9.24
Bot - 3 Was eliminated @ 10.59
Bot - 4 Got a kill @ 10.59
Bot - 3 Got bonus balled @ 10.69
Bot - 4 Hit a bonus ball @ 10.69
Bot - 3 Got bonus balled @ 10.83
Bot - 4 Hit a bonus ball @ 10.83
Gary Was eliminated @ 15.52
Bot - 4 Got a kill @ 15.52
Bot - 4 Hit a bonus bounce @ 15.82
Gary Got bonus bounced @ 15.82
Round Ended @ 15.95

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Gary Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 125.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
LilRecs Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 80 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 6.62
Bot - 4 Got a kill @ 6.62
Bot - 1 Was eliminated @ 6.68
LilRecs Got a kill @ 6.68
Bot - 3 Got bonus balled @ 6.69
Bot - 4 Hit a bonus ball @ 6.69
Gary Was eliminated @ 9.71
LilRecs Got a kill @ 9.71
Round Ended @ 10.14

Round #3 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 2 Swabs 1 Ran 180.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 167.9 ft.
Gary Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 190.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 166.8 ft.
Bot - 4 Got 2 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 1 Ran 189.2 ft.
LilRecs Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 1 Swabs 0 Ran 196 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 5.40
Bot - 2 Chopped a ball @ 7.34
Gary Chopped a ball @ 7.72
Bot - 1 Swabbed @ 10.10
Gary Was eliminated @ 10.81
Bot - 2 Got a kill @ 10.81
Bot - 1 Got a kill @ 11.37
LilRecs Was eliminated @ 11.37
LilRecs Chopped a ball @ 11.77
Bot - 4 Chopped a ball @ 12.02
Bot - 2 Swabbed @ 13.21
Bot - 1 Chopped a ball @ 15.82
LilRecs Took over bot @ 16.32
Bot - 3 Bounced a player @ 16.82
Bot - 4 Took a bounce @ 16.82
Bot - 1 Was eliminated @ 16.84
Bot - 4 Got a kill @ 16.84
Bot - 3 Was eliminated @ 21.43
Bot - 4 Got a kill @ 21.43
Bot - 4 Swabbed @ 21.56
Round Ended @ 21.85

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback