2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 r0nn1eD1z0n 1 2 0.5 Un-ranked 0
#2 133 Bot - 3 6 3 2 N/A 0
#3 72 Bot - 2 4 2 2 N/A 0
#4 65 Bot - 1 1 2 0.5 N/A 0
#5 57 rowdyvert 3 6 0.5 Un-ranked 1
#6 33 JaydenM04 1 4 0.2 Un-ranked 1
#7 0 csutt 0 4 0 Un-ranked 2
Campaign

2D Paintball Match Log #322100 (04-05-2019 @ 08:46pm)

Round #1 Recap Round length: 1:30 / Round Draw!

csutt Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
JaydenM04 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 232 shots Reloads 1 Chops 0 Swabs 0 Ran 418.1 ft.
rowdyvert Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 2 kills Took 2 bounces Fired 200 shots Reloads 1 Chops 0 Swabs 0 Ran 411.9 ft.
r0nn1eD1z0n Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 1 Ran 202.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 1 Swabs 1 Ran 224.6 ft.

Round #1 Event log

rowdyvert Was eliminated @ 7.87
Bot - 3 Got a kill @ 7.87
Bot - 2 Took a bounce @ 15.24
Bot - 3 Bounced a player @ 15.24
Bot - 3 Chopped a ball @ 26.24
Bot - 3 Bounced a player @ 27.95
Bot - 2 Took a bounce @ 27.95
Bot - 3 Swabbed @ 32.60
Bot - 3 Was eliminated @ 43.04
Bot - 2 Got a kill @ 43.04
Bot - 1 Reloaded @ 61.41
r0nn1eD1z0n Swabbed @ 65.91
Bot - 2 Reloaded @ 70.03
r0nn1eD1z0n Was eliminated @ 71.70
Bot - 2 Got a kill @ 71.70
r0nn1eD1z0n Got bonus balled @ 71.83
Bot - 2 Hit a bonus ball @ 71.83
r0nn1eD1z0n Took over bot @ 80.85
Round Ended @ 90.02

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 172.1 ft.
rowdyvert Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 51 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 126.7 ft.
r0nn1eD1z0n Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 128.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 167.6 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 3.81
Bot - 3 Got a kill @ 3.81
Bot - 2 Got bonus balled @ 4.09
Bot - 3 Hit a bonus ball @ 4.09
rowdyvert Was eliminated @ 14.17
Bot - 3 Got a kill @ 14.17
Round Ended @ 14.60

Round #3 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
rowdyvert Got 0 kills Took 3 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 222.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
r0nn1eD1z0n Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 120.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 179.6 ft.

Round #3 Event log

rowdyvert Took a bounce @ 4.39
Bot - 3 Bounced a player @ 4.39
rowdyvert Was eliminated @ 5.86
Bot - 3 Got a kill @ 5.86
rowdyvert Took over bot @ 10.31
Bot - 1 Bounced a player @ 10.57
rowdyvert Took a bounce @ 10.57
Bot - 1 Bounced a player @ 10.79
rowdyvert Took a bounce @ 10.79
Bot - 1 Got a kill @ 18.33
rowdyvert Was eliminated @ 18.33
rowdyvert Got bonus balled @ 18.46
Bot - 3 Hit a bonus ball @ 18.46
Round Ended @ 18.62

Round #4 Recap Round length: 1:30 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 183.7 ft.
rowdyvert Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 231.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 3 Swabs 2 Ran 195.7 ft.
r0nn1eD1z0n Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 1 Ran 201.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 282.4 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 7.20
Bot - 2 Chopped a ball @ 8.32
Bot - 2 Swabbed @ 12.32
Bot - 2 Chopped a ball @ 14.33
Bot - 1 Was eliminated @ 18.17
Bot - 2 Got a kill @ 18.17
Bot - 2 Swabbed @ 18.31
rowdyvert Was eliminated @ 22.20
Bot - 3 Got a kill @ 22.20
rowdyvert Took over bot @ 28.33
r0nn1eD1z0n Swabbed @ 34.35
rowdyvert Got a kill @ 57.07
r0nn1eD1z0n Was eliminated @ 57.07
r0nn1eD1z0n Took over bot @ 67.87
Round Ended @ 90.00

Round #5 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 141.2 ft.
rowdyvert Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 234.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
r0nn1eD1z0n Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 83.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 171.1 ft.

Round #5 Event log

Bot - 1 Chopped a ball @ 4.42
Bot - 3 Was eliminated @ 12.21
Bot - 2 Got a kill @ 12.21
Bot - 3 Got a kill @ 12.21
Bot - 2 Was eliminated @ 12.21
Bot - 2 Traded out @ 12.21
Bot - 3 Got the trade @ 12.21
Bot - 2 Hit a bonus ball @ 12.36
Bot - 2 Got bonus balled @ 12.36
Bot - 3 Hit a bonus ball @ 12.36
Bot - 3 Got bonus balled @ 12.36
rowdyvert Got a kill @ 12.38
Bot - 1 Was eliminated @ 12.38
rowdyvert Hit a bonus ball @ 12.49
Bot - 1 Got bonus balled @ 12.49
r0nn1eD1z0n Got a kill @ 17.35
rowdyvert Was eliminated @ 17.35
Round Ended @ 17.77

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback