2D Paintball
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D5 - Rookie 3v3

Derp by jbedford
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 153 skatefamalex 5 1 5 Un-ranked 0
#2 63 Bot - 2 1 0 1 N/A 0
#3 50 Bot - 1 0 0 0 N/A 0
#4 30 JaydenM04 2 3 0.6 Un-ranked 1
#5 25 zach2dwyer 0 0 0 Un-ranked 1
#6 0 Anon-9630 0 0 0 Un-ranked 1
#7 0 sleepybeats 0 1 0 Un-ranked 1
#8 0 Anon-3329 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #322092 (04-05-2019 @ 08:39pm)

Round #1 Recap Round length: 0:25 / Team Red Scored

Anon-9630 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
sleepybeats Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 241.2 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
JaydenM04 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Anon-3329 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 291.5 ft.
skatefamalex Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 208.9 ft.
zach2dwyer Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 280.7 ft.

Round #1 Event log

sleepybeats Was eliminated @ 10.37
JaydenM04 Got a kill @ 10.37
Bot - 1 Took over bot @ 19.47
JaydenM04 Was eliminated @ 20.34
skatefamalex Got a kill @ 20.34
Anon-3329 Was eliminated @ 25.28
skatefamalex Got a kill @ 25.28
Anon-3329 Got bonus balled @ 25.36
skatefamalex Hit a bonus ball @ 25.36
Round Ended @ 25.55

Round #2 Recap Round length: 0:17 / Team Red Scored

zach2dwyer Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 2 Swabs 1 Ran 287.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 106.2 ft.
JaydenM04 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 57.4 ft.
Anon-3329 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
skatefamalex Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 266.6 ft.

Round #2 Event log

Bot - 2 Took over bot @ 1.71
Bot - 1 Chopped a ball @ 8.40
Bot - 1 Bounced a player @ 9.90
JaydenM04 Took a bounce @ 9.90
Bot - 1 Swabbed @ 11.87
Anon-3329 Was eliminated @ 15.00
skatefamalex Got a kill @ 15.00
Bot - 1 Chopped a ball @ 15.23
Anon-3329 Got bonus balled @ 15.37
skatefamalex Hit a bonus ball @ 15.37
JaydenM04 Was eliminated @ 17.20
skatefamalex Got a kill @ 17.20
Round Ended @ 17.63

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 156.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 142 ft.
JaydenM04 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 97.5 ft.
Anon-3329 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
skatefamalex Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 4.74
Bot - 2 Got a kill @ 5.84
JaydenM04 Was eliminated @ 5.84
Bot - 1 Hit a bonus ball @ 5.86
JaydenM04 Got bonus balled @ 5.86
Bot - 1 Hit a bonus ball @ 5.96
JaydenM04 Got bonus balled @ 5.96
Anon-3329 Was eliminated @ 6.74
skatefamalex Got a kill @ 6.74
Anon-3329 Got bonus balled @ 6.89
skatefamalex Hit a bonus ball @ 6.89
Round Ended @ 7.04

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback