2D Paintball
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D5 - Rookie 3v3

DMG 3man field by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 bigboybitt 3 0 3 Un-ranked 0
#2 96 ShankerJN 3 1 3 Un-ranked 2
#3 95 YoureMom 3 1 3 Un-ranked 1
#4 30 RakPapa 2 3 0.6 Un-ranked 1
#5 0 TipsyKinkajou52 0 3 0 Un-ranked 1
#6 0 70GG07 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #321836 (04-05-2019 @ 04:27pm)

Round #1 Recap Round length: 0:21 / Team Red Scored

TipsyKinkajou52 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 96.7 ft.
RakPapa Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 110.1 ft.
70GG07 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
ShankerJN Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 72.9 ft.
YoureMom Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 180.2 ft.
bigboybitt Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 188.6 ft.

Round #1 Event log

RakPapa Got a kill @ 0.91
ShankerJN Was eliminated @ 0.91
RakPapa Was eliminated @ 7.88
YoureMom Got a kill @ 7.88
70GG07 Was eliminated @ 10.43
bigboybitt Got a kill @ 10.43
TipsyKinkajou52 Was eliminated @ 21.37
YoureMom Got a kill @ 21.37
Round Ended @ 21.79

Round #2 Recap Round length: 0:11 / Team Red Scored

TipsyKinkajou52 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 66.9 ft.
RakPapa Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 86.7 ft.
70GG07 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 22.7 ft.
ShankerJN Got 2 kills Took 0 bounces Fired 68 shots Reloads 1 Chops 0 Swabs 0 Ran 200 ft.
YoureMom Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
bigboybitt Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 172.8 ft.

Round #2 Event log

70GG07 Was eliminated @ 2.76
ShankerJN Got a kill @ 2.76
70GG07 Got bonus balled @ 2.83
ShankerJN Hit a bonus ball @ 2.83
ShankerJN Reloaded @ 4.54
YoureMom Got a kill @ 10.58
RakPapa Was eliminated @ 10.58
YoureMom Was eliminated @ 10.73
RakPapa Got a kill @ 10.73
RakPapa Got the trade @ 10.73
YoureMom Traded out @ 10.73
TipsyKinkajou52 Was eliminated @ 10.75
ShankerJN Got a kill @ 10.75
ShankerJN Hit a bonus bounce @ 10.92
TipsyKinkajou52 Got bonus bounced @ 10.92
TipsyKinkajou52 Got bonus balled @ 10.93
bigboybitt Hit a bonus ball @ 10.93
Round Ended @ 11.06

Round #3 Recap Round length: 0:09 / Team Red Scored

TipsyKinkajou52 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 77.9 ft.
RakPapa Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 50.2 ft.
70GG07 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 99 ft.
ShankerJN Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 201.8 ft.
YoureMom Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 178.1 ft.
bigboybitt Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 209.6 ft.

Round #3 Event log

RakPapa Was eliminated @ 1.93
ShankerJN Got a kill @ 1.93
70GG07 Was eliminated @ 5.38
bigboybitt Got a kill @ 5.38
70GG07 Got bonus balled @ 5.47
bigboybitt Hit a bonus ball @ 5.47
YoureMom Chopped a ball @ 8.59
TipsyKinkajou52 Was eliminated @ 9.34
bigboybitt Got a kill @ 9.34
TipsyKinkajou52 Got bonus balled @ 9.62
bigboybitt Hit a bonus ball @ 9.62
Round Ended @ 9.70

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback