2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Slikti 3 0 3 Un-ranked 1
#2 110 Anon-6200 4 1 4 Un-ranked 1
#3 105 lebaconmaxx 2 0 2 Un-ranked 1
#4 15 Tobbbbyyyyy 1 3 0.3 Un-ranked 3
#5 0 BoostedGTI 0 3 0 Un-ranked 1
#6 0 GavanPB 0 3 0 Un-ranked 2
#7 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #321731 (04-05-2019 @ 02:32pm)

Round #1 Recap Round length: 0:10 / Team Red Scored

Anon-6200 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 190.3 ft.
Slikti Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 239.8 ft.
lebaconmaxx Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 269.9 ft.
Tobbbbyyyyy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 58 ft.
BoostedGTI Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 50.3 ft.
GavanPB Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 114.5 ft.

Round #1 Event log

Anon-6200 Got a kill @ 0.57
Tobbbbyyyyy Was eliminated @ 0.57
BoostedGTI Chopped a ball @ 6.78
Slikti Got a kill @ 7.78
GavanPB Was eliminated @ 7.78
Slikti Hit a bonus bounce @ 7.91
GavanPB Got bonus bounced @ 7.91
Slikti Got a kill @ 9.97
BoostedGTI Was eliminated @ 9.97
Slikti Hit a bonus ball @ 10.09
BoostedGTI Got bonus balled @ 10.09
Round Ended @ 10.25

Round #2 Recap Round length: 0:06 / Team Red Scored

Anon-6200 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 217.3 ft.
Slikti Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
lebaconmaxx Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 114.7 ft.
Tobbbbyyyyy Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 42.9 ft.
BoostedGTI Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 21 ft.
GavanPB Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 164.2 ft.

Round #2 Event log

Anon-6200 Got a kill @ 1.04
BoostedGTI Was eliminated @ 1.04
Anon-6200 Chopped a ball @ 5.04
Anon-6200 Got a kill @ 5.32
Tobbbbyyyyy Was eliminated @ 5.32
Slikti Got a kill @ 5.69
GavanPB Was eliminated @ 5.69
Anon-6200 Traded out @ 5.75
Anon-6200 Was eliminated @ 5.75
Tobbbbyyyyy Got a kill @ 5.75
Tobbbbyyyyy Got the trade @ 5.75
Slikti Hit a bonus ball @ 5.88
GavanPB Got bonus balled @ 5.88
Round Ended @ 6.01

Round #3 Recap Round length: 0:10 / Team Red Scored

Tobbbbyyyyy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 20.8 ft.
Anon-6200 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 212.9 ft.
Slikti Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 292 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
lebaconmaxx Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 278.8 ft.
BoostedGTI Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 94.7 ft.
GavanPB Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 75.8 ft.

Round #3 Event log

Tobbbbyyyyy Was eliminated @ 1.27
lebaconmaxx Got a kill @ 1.27
lebaconmaxx Got a kill @ 6.97
GavanPB Was eliminated @ 6.97
Bot - 1 Took over bot @ 8.18
BoostedGTI Was eliminated @ 9.97
Anon-6200 Got a kill @ 9.97
Round Ended @ 10.40

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback