2D Paintball
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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 97 GavanPB 4 3 1.3 Un-ranked 2
#2 96 Bot - 1 4 1 4 N/A 0
#3 61 Bot - 5 1 1 1 N/A 0
#4 55 Bot - 4 3 2 1.5 N/A 0
#5 51 Bot - 3 2 2 1 N/A 0
#6 25 Anon-1087 0 2 0 Un-ranked 1
#7 10 Bot - 2 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #321475 (04-05-2019 @ 09:43am)

Round #1 Recap Round length: 0:17 / Team Blue Scored

GavanPB Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 3 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 209.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 198.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 1 Ran 194.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Anon-1087 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.

Round #1 Event log

Bot - 2 Got a kill @ 3.30
Bot - 5 Was eliminated @ 3.30
Bot - 3 Chopped a ball @ 5.73
Bot - 1 Got a kill @ 9.96
Bot - 4 Was eliminated @ 9.96
Bot - 1 Got a kill @ 11.73
Anon-1087 Was eliminated @ 11.73
Bot - 3 Swabbed @ 15.84
Bot - 2 Was eliminated @ 17.71
Bot - 1 Got a kill @ 17.71
Bot - 1 Hit a bonus ball @ 17.83
Bot - 2 Got bonus balled @ 17.83
Round Ended @ 18.00

Round #2 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 166.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 188.3 ft.
Anon-1087 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 6.28
Bot - 5 Got a kill @ 6.28
Bot - 2 Got bonus balled @ 6.45
Bot - 5 Hit a bonus ball @ 6.45
Bot - 3 Got a kill @ 8.46
Anon-1087 Was eliminated @ 8.46
Bot - 3 Hit a bonus ball @ 8.55
Anon-1087 Got bonus balled @ 8.55
Bot - 3 Was eliminated @ 14.89
Bot - 4 Got a kill @ 14.89
Bot - 3 Got a kill @ 15.14
Bot - 4 Was eliminated @ 15.14
Bot - 3 Got the trade @ 15.14
Bot - 4 Traded out @ 15.14
Round Ended @ 15.56

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 180.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 0 Swabs 0 Ran 437.6 ft.
Anon-1087 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 1 Ran 409.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 4.14
Bot - 2 Was eliminated @ 4.14
Bot - 1 Was eliminated @ 7.21
Bot - 4 Got a kill @ 7.21
Bot - 5 Chopped a ball @ 7.90
Bot - 3 Was eliminated @ 9.22
Bot - 4 Got a kill @ 9.22
Bot - 5 Swabbed @ 14.63
Round Ended @ 90.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback