2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 170 minion 6 1 6 Un-ranked 66
#2 86 W0LF_101 5 9 0.5 Un-ranked 4
#3 56 Bot - 3 2 0 2 N/A 0
#4 46 Bot - 2 3 2 1.5 N/A 0
#5 26 Bot - 1 2 1 2 N/A 0
#6 7 Jaythebay2 1 6 0.1 Un-ranked 3
Campaign

2D Paintball Match Log #320048 (03-31-2019 @ 08:48am)

Round #1 Recap Round length: 0:27 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 122.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
W0LF_101 Got 1 kills Took 0 bounces Fired 191 shots Reloads 0 Chops 0 Swabs 0 Ran 457.4 ft.
Jaythebay2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.
minion Got 3 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.

Round #1 Event log

Bot - 3 Got a kill @ 3.21
Jaythebay2 Was eliminated @ 3.21
Bot - 3 Hit a bonus ball @ 3.39
Jaythebay2 Got bonus balled @ 3.39
Jaythebay2 Took over bot @ 5.32
W0LF_101 Was eliminated @ 6.29
minion Got a kill @ 6.29
W0LF_101 Got a kill @ 6.44
Jaythebay2 Was eliminated @ 6.44
Jaythebay2 Hit a bonus ball @ 6.62
W0LF_101 Got bonus balled @ 6.62
W0LF_101 Took over bot @ 8.09
minion Got a kill @ 15.85
W0LF_101 Was eliminated @ 15.85
minion Hit a bonus ball @ 15.93
W0LF_101 Got bonus balled @ 15.93
minion Hit a bonus ball @ 16.01
W0LF_101 Got bonus balled @ 16.01
W0LF_101 Took over bot @ 18.01
W0LF_101 Was eliminated @ 26.72
minion Got a kill @ 26.72
Round Ended @ 27.15

Round #2 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 0 Ran 188.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 1 Swabs 0 Ran 173.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 182.1 ft.
W0LF_101 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 234.4 ft.
Jaythebay2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 108.1 ft.
minion Got 2 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 1 Swabs 0 Ran 133 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 1.40
W0LF_101 Got a kill @ 3.18
Jaythebay2 Was eliminated @ 3.18
W0LF_101 Hit a bonus ball @ 3.30
Jaythebay2 Got bonus balled @ 3.30
Bot - 2 Was eliminated @ 4.29
W0LF_101 Got a kill @ 4.29
W0LF_101 Was eliminated @ 4.42
Bot - 2 Got a kill @ 4.42
W0LF_101 Traded out @ 4.42
Bot - 2 Got the trade @ 4.42
Bot - 2 Got bonus balled @ 4.49
W0LF_101 Hit a bonus ball @ 4.49
W0LF_101 Chopped a ball @ 4.67
W0LF_101 Got bonus balled @ 4.67
minion Hit a bonus ball @ 4.67
W0LF_101 Took over bot @ 5.96
minion Got a kill @ 7.07
W0LF_101 Was eliminated @ 7.07
Bot - 1 Chopped a ball @ 19.19
W0LF_101 Took over bot @ 19.28
minion Chopped a ball @ 22.90
W0LF_101 Was eliminated @ 24.03
minion Got a kill @ 24.03
Round Ended @ 24.45

Round #3 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 120.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 166.4 ft.
W0LF_101 Got 1 kills Took 2 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 241.8 ft.
Jaythebay2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
minion Got 0 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 1 Swabs 0 Ran 40.2 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.55
Bot - 2 Was eliminated @ 1.55
W0LF_101 Was eliminated @ 1.98
Bot - 2 Got a kill @ 1.98
Bot - 2 Hit a bonus ball @ 2.13
W0LF_101 Got bonus balled @ 2.13
W0LF_101 Took over bot @ 4.36
minion Chopped a ball @ 9.05
Bot - 3 Got a kill @ 9.88
Jaythebay2 Was eliminated @ 9.88
W0LF_101 Hit a bonus ball @ 10.17
Jaythebay2 Got bonus balled @ 10.17
W0LF_101 Took a bounce @ 13.23
minion Bounced a player @ 13.23
W0LF_101 Took a bounce @ 13.36
minion Bounced a player @ 13.36
W0LF_101 Got a kill @ 17.59
minion Was eliminated @ 17.59
Round Ended @ 18.00

Round #4 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 195.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
W0LF_101 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 204.8 ft.
Jaythebay2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 254.1 ft.
minion Got 1 kills Took 0 bounces Fired 116 shots Reloads 2 Chops 0 Swabs 0 Ran 62.1 ft.

Round #4 Event log

W0LF_101 Was eliminated @ 4.73
Bot - 2 Got a kill @ 4.73
minion Reloaded @ 5.06
W0LF_101 Took over bot @ 6.71
Bot - 1 Was eliminated @ 15.18
Jaythebay2 Got a kill @ 15.18
Bot - 1 Got a kill @ 15.39
Jaythebay2 Was eliminated @ 15.39
Jaythebay2 Traded out @ 15.40
Bot - 1 Got the trade @ 15.40
Bot - 1 Hit a bonus ball @ 15.56
Jaythebay2 Got bonus balled @ 15.56
minion Reloaded @ 19.33
Jaythebay2 Took over bot @ 20.46
Jaythebay2 Was eliminated @ 22.70
W0LF_101 Got a kill @ 22.70
minion Got a kill @ 24.22
W0LF_101 Was eliminated @ 24.22
minion Hit a bonus ball @ 24.39
W0LF_101 Got bonus balled @ 24.39
W0LF_101 Got bonus balled @ 24.45
minion Hit a bonus ball @ 24.45
Round Ended @ 24.50

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback