2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 89 az4511 6 4 1.5 Un-ranked 3
#2 81 Bot - 5 5 3 1.6 N/A 0
#3 65 Bot - 4 4 2 2 N/A 0
#4 40 Bot - 1 3 4 0.7 N/A 0
#5 40 Bot - 3 1 3 0.3 N/A 0
#6 25 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #318572 (03-25-2019 @ 03:29pm)

Round #1 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 166.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 184.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 173.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 160.1 ft.
az4511 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 9.32
Bot - 4 Got a kill @ 9.32
Bot - 1 Was eliminated @ 13.75
Bot - 4 Got a kill @ 13.75
Bot - 3 Was eliminated @ 17.85
Bot - 4 Got a kill @ 17.85
Round Ended @ 18.28

Round #2 Recap Round length: 0:31 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 122.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 1 Ran 189.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 186 ft.
az4511 Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 241.6 ft.

Round #2 Event log

Bot - 4 Bounced a player @ 1.17
Bot - 1 Took a bounce @ 1.17
Bot - 4 Got a kill @ 1.19
Bot - 1 Was eliminated @ 1.19
az4511 Chopped a ball @ 7.04
Bot - 3 Chopped a ball @ 7.41
az4511 Swabbed @ 8.20
Bot - 5 Got a kill @ 9.13
Bot - 2 Was eliminated @ 9.13
Bot - 5 Got a kill @ 11.59
Bot - 4 Was eliminated @ 11.59
Bot - 5 Was eliminated @ 17.02
az4511 Got a kill @ 17.02
Bot - 3 Swabbed @ 17.85
Bot - 3 Was eliminated @ 31.07
az4511 Got a kill @ 31.07
az4511 Traded out @ 31.16
az4511 Was eliminated @ 31.16
Bot - 3 Got a kill @ 31.16
Bot - 3 Got the trade @ 31.16
Round Ended @ 31.49

Round #3 Recap Round length: 0:46 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 263.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 1 Swabs 0 Ran 151.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 261.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
az4511 Got 2 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 257.1 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.54
Bot - 5 Got a kill @ 2.31
Bot - 4 Was eliminated @ 2.31
Bot - 1 Got a kill @ 3.00
Bot - 2 Was eliminated @ 3.00
Bot - 5 Was eliminated @ 26.69
az4511 Got a kill @ 26.69
az4511 Hit a bonus ball @ 26.82
Bot - 5 Got bonus balled @ 26.82
az4511 Hit a bonus ball @ 26.92
Bot - 5 Got bonus balled @ 26.92
Bot - 1 Was eliminated @ 45.46
az4511 Got a kill @ 45.46
Bot - 1 Got bonus balled @ 45.53
az4511 Hit a bonus ball @ 45.53
Bot - 1 Got a kill @ 45.59
az4511 Was eliminated @ 45.59
az4511 Traded out @ 45.59
Bot - 1 Got the trade @ 45.59
Bot - 1 Got bonus balled @ 45.61
az4511 Hit a bonus ball @ 45.61
Round Ended @ 46.01

Round #4 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 190.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 189.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 1 Swabs 1 Ran 206.2 ft.
Bot - 5 Got 2 kills Took 1 bounces Fired 114 shots Reloads 0 Chops 2 Swabs 2 Ran 196.6 ft.
az4511 Got 2 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 339.8 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 1.00
Bot - 5 Chopped a ball @ 1.74
Bot - 4 Swabbed @ 7.34
Bot - 5 Swabbed @ 9.25
Bot - 5 Got a kill @ 16.30
Bot - 2 Was eliminated @ 16.30
Bot - 5 Hit a bonus ball @ 16.41
Bot - 2 Got bonus balled @ 16.41
az4511 Got a kill @ 18.48
Bot - 3 Was eliminated @ 18.48
Bot - 3 Got bonus balled @ 18.59
az4511 Hit a bonus ball @ 18.59
Bot - 3 Got bonus balled @ 18.69
az4511 Hit a bonus ball @ 18.69
Bot - 5 Chopped a ball @ 24.58
Bot - 5 Got a kill @ 24.58
az4511 Was eliminated @ 24.58
az4511 Took over bot @ 26.34
Bot - 5 Took a bounce @ 31.37
az4511 Bounced a player @ 31.37
Bot - 5 Swabbed @ 31.38
Bot - 1 Was eliminated @ 32.52
az4511 Got a kill @ 32.52
az4511 Was eliminated @ 32.64
Bot - 1 Got a kill @ 32.64
az4511 Traded out @ 32.64
Bot - 1 Got the trade @ 32.64
Round Ended @ 33.07

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback