2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 Bot - 1 4 0 4 N/A 0
#2 86 az4511 3 1 3 Un-ranked 2
#3 75 Bot - 3 2 1 2 N/A 0
#4 27 Bot - 2 2 3 0.6 N/A 0
#5 0 Bot - 4 0 3 0 N/A 0
#6 0 Navii 0 2 0 Un-ranked 2
#7 0 Bot - 5 0 1 0 N/A 0
Campaign

2D Paintball Match Log #318239 (03-23-2019 @ 08:12pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 156.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 166.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
Navii Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
az4511 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 73.9 ft.

Round #1 Event log

Bot - 2 Got a kill @ 2.63
Bot - 3 Was eliminated @ 2.63
Bot - 3 Got bonus balled @ 2.77
Bot - 2 Hit a bonus ball @ 2.77
Navii Took a bounce @ 3.21
Bot - 3 Bounced a player @ 3.21
Bot - 2 Chopped a ball @ 8.67
Bot - 1 Got a kill @ 9.58
Bot - 4 Was eliminated @ 9.58
Bot - 2 Got a kill @ 10.85
az4511 Was eliminated @ 10.85
Bot - 2 Was eliminated @ 10.95
az4511 Got a kill @ 10.95
Bot - 2 Traded out @ 10.95
az4511 Got the trade @ 10.95
Bot - 2 Hit a bonus ball @ 11.10
az4511 Got bonus balled @ 11.10
Navii Was eliminated @ 11.55
az4511 Got a kill @ 11.55
Round Ended @ 11.97

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Navii Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
az4511 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 175.5 ft.
Navii Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 1 Got a kill @ 6.87
Bot - 2 Was eliminated @ 6.87
Bot - 4 Was eliminated @ 10.41
az4511 Got a kill @ 10.41
Bot - 4 Got bonus balled @ 10.50
az4511 Hit a bonus ball @ 10.50
Bot - 3 Got a kill @ 12.41
Navii Was eliminated @ 12.41
Round Ended @ 12.83

Round #3 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 1 Swabs 0 Ran 153.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
az4511 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.65
Bot - 4 Was eliminated @ 1.65
Bot - 2 Was eliminated @ 1.77
Bot - 3 Got a kill @ 1.77
Bot - 1 Chopped a ball @ 3.63
Bot - 1 Got a kill @ 4.15
Bot - 5 Was eliminated @ 4.15
Round Ended @ 4.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback