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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Bot - 1 5 3 1.6 N/A 0
#2 108 CarrotUpYaBum 5 4 1.2 Un-ranked 4
#3 90 Anon-9532 1 1 1 Un-ranked 1
#4 76 Bot - 2 2 1 2 N/A 0
#5 73 Viral 0 3 0 Un-ranked 1
#6 55 Anon-1660 2 2 1 Un-ranked 0
#7 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #316761 (03-15-2019 @ 01:22pm)

Round #1 Recap Round length: 0:17 / Team Blue Scored

Anon-9532 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 2.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 2 Swabs 1 Ran 158.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 137.4 ft.
Anon-1660 Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 243.3 ft.
CarrotUpYaBum Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 97.3 ft.
Viral Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Anon-1660 Got a kill @ 3.65
Viral Was eliminated @ 3.65
Bot - 1 Got a kill @ 5.12
CarrotUpYaBum Was eliminated @ 5.12
Bot - 1 Hit a bonus ball @ 5.40
CarrotUpYaBum Got bonus balled @ 5.40
Bot - 1 Chopped a ball @ 6.36
CarrotUpYaBum Took over bot @ 9.12
Bot - 1 Swabbed @ 13.48
Bot - 1 Chopped a ball @ 15.08
Anon-1660 Got a kill @ 16.66
CarrotUpYaBum Was eliminated @ 16.66
Round Ended @ 17.08

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Anon-1660 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
CarrotUpYaBum Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 182.6 ft.
Viral Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.17
Anon-1660 Was eliminated @ 2.17
Bot - 2 Hit a bonus ball @ 2.40
Anon-1660 Got bonus balled @ 2.40
Bot - 1 Was eliminated @ 7.97
CarrotUpYaBum Got a kill @ 7.97
Round Ended @ 8.39

Round #3 Recap Round length: 0:24 / Team Red Scored

Anon-1660 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 165.9 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 221.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 268.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
CarrotUpYaBum Got 2 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 217.6 ft.
Viral Got 0 kills Took 2 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 4 Ran 78.6 ft.

Round #3 Event log

Viral Swabbed @ 0.79
Viral Swabbed @ 4.73
Viral Swabbed @ 6.78
Viral Swabbed @ 8.27
Bot - 1 Bounced a player @ 10.43
Viral Took a bounce @ 10.43
Bot - 1 Bounced a player @ 10.48
Viral Took a bounce @ 10.48
Viral Was eliminated @ 10.67
Bot - 1 Got a kill @ 10.67
Anon-1660 Was eliminated @ 13.14
CarrotUpYaBum Got a kill @ 13.14
Anon-1660 Got bonus balled @ 13.33
CarrotUpYaBum Hit a bonus ball @ 13.33
Bot - 3 Took over bot @ 17.98
Viral Took over bot @ 23.96
CarrotUpYaBum Was eliminated @ 24.45
Bot - 1 Got a kill @ 24.45
CarrotUpYaBum Got a kill @ 24.55
Bot - 1 Was eliminated @ 24.55
CarrotUpYaBum Got the trade @ 24.55
Bot - 1 Traded out @ 24.55
CarrotUpYaBum Hit a bonus ball @ 24.73
Bot - 1 Got bonus balled @ 24.73
Round Ended @ 24.86

Round #4 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 1 Swabs 0 Ran 113.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
CarrotUpYaBum Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 113.8 ft.
Viral Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 122.6 ft.

Round #4 Event log

Bot - 2 Got a kill @ 2.13
Bot - 3 Was eliminated @ 2.13
Bot - 2 Was eliminated @ 2.65
Bot - 3 Got a kill @ 2.65
Bot - 2 Traded out @ 2.65
Bot - 3 Got the trade @ 2.65
Bot - 2 Chopped a ball @ 2.78
Bot - 1 Got a kill @ 3.09
Viral Was eliminated @ 3.09
Bot - 1 Got a kill @ 8.98
CarrotUpYaBum Was eliminated @ 8.98
Round Ended @ 9.40

Round #5 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 179.6 ft.
CarrotUpYaBum Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Viral Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 201.4 ft.

Round #5 Event log

Bot - 3 Bounced a player @ 2.18
Viral Took a bounce @ 2.18
Bot - 1 Was eliminated @ 5.13
CarrotUpYaBum Got a kill @ 5.13
Bot - 1 Got bonus balled @ 5.22
CarrotUpYaBum Hit a bonus ball @ 5.22
Bot - 1 Got bonus balled @ 5.34
CarrotUpYaBum Hit a bonus ball @ 5.34
Bot - 3 Was eliminated @ 11.04
CarrotUpYaBum Got a kill @ 11.04
Bot - 3 Got bonus balled @ 11.13
CarrotUpYaBum Hit a bonus ball @ 11.13
Round Ended @ 11.31

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback