2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 Anon-9532 3 1 3 Un-ranked 1
#2 97 Bot - 2 5 2 2.5 N/A 0
#3 60 Bot - 4 1 0 1 N/A 0
#4 21 Bot - 1 2 1 2 N/A 0
#5 15 Bot - 3 1 1 1 N/A 0
#6 0 Viral 0 7 0 Un-ranked 1
Campaign

2D Paintball Match Log #316755 (03-15-2019 @ 01:14pm)

Round #1 Recap Round length: 0:35 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 175.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
Anon-9532 Got 2 kills Took 0 bounces Fired 50 shots Reloads 1 Chops 0 Swabs 0 Ran 286.9 ft.
Viral Got 0 kills Took 0 bounces Fired 33 shots Reloads 2 Chops 0 Swabs 0 Ran 266 ft.

Round #1 Event log

Anon-9532 Was eliminated @ 1.52
Bot - 3 Got a kill @ 1.52
Viral Was eliminated @ 1.97
Bot - 2 Got a kill @ 1.97
Bot - 1 Got a kill @ 2.96
Bot - 2 Was eliminated @ 2.96
Anon-9532 Took over bot @ 3.75
Viral Took over bot @ 3.98
Anon-9532 Got a kill @ 12.16
Viral Was eliminated @ 12.16
Anon-9532 Hit a bonus ball @ 12.25
Viral Got bonus balled @ 12.25
Bot - 1 Chopped a ball @ 14.61
Viral Took over bot @ 15.46
Viral Reloaded @ 20.66
Anon-9532 Reloaded @ 24.45
Viral Reloaded @ 29.60
Anon-9532 Got a kill @ 35.51
Viral Was eliminated @ 35.51
Round Ended @ 35.94

Round #2 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 177.6 ft.
Anon-9532 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 256.9 ft.
Viral Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 99.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.78
Bot - 2 Got a kill @ 1.78
Bot - 2 Got a kill @ 6.72
Viral Was eliminated @ 6.72
Bot - 2 Hit a bonus ball @ 6.87
Viral Got bonus balled @ 6.87
Viral Took over bot @ 9.07
Bot - 2 Got a kill @ 12.68
Viral Was eliminated @ 12.68
Bot - 2 Hit a bonus ball @ 12.82
Viral Got bonus balled @ 12.82
Round Ended @ 12.97

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 168.3 ft.
Anon-9532 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
Viral Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.67
Viral Was eliminated @ 1.67
Bot - 1 Got a kill @ 3.55
Bot - 2 Was eliminated @ 3.55
Bot - 1 Hit a bonus ball @ 3.71
Bot - 2 Got bonus balled @ 3.71
Bot - 3 Was eliminated @ 3.99
Bot - 4 Got a kill @ 3.99
Viral Took over bot @ 6.93
Bot - 4 Chopped a ball @ 10.91
Anon-9532 Got a kill @ 11.61
Viral Was eliminated @ 11.61
Round Ended @ 12.04

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback