2D Paintball
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D5 - Rookie 3v3

DMG 3v3 by DMG
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 113 XSayDeadX 7 7 1 Un-ranked 2
#2 96 Bot - 5 5 3 1.6 N/A 0
#3 70 Bot - 2 2 0 2 N/A 0
#4 58 Bot - 1 2 3 0.6 N/A 0
#5 15 Bot - 3 1 4 0.2 N/A 0
#6 10 Bot - 4 1 1 1 N/A 0
Campaign

2D Paintball Match Log #316429 (03-13-2019 @ 03:41pm)

Round #1 Recap Round length: 0:47 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 161 shots Reloads 0 Chops 2 Swabs 2 Ran 270.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 2 Swabs 1 Ran 167.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 179.3 ft.
XSayDeadX Got 2 kills Took 0 bounces Fired 212 shots Reloads 1 Chops 3 Swabs 0 Ran 126.8 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 0.30
Bot - 4 Chopped a ball @ 1.71
XSayDeadX Was eliminated @ 4.19
Bot - 3 Got a kill @ 4.19
Bot - 2 Got a kill @ 4.29
Bot - 3 Was eliminated @ 4.29
Bot - 4 Chopped a ball @ 5.04
XSayDeadX Took over bot @ 6.23
Bot - 1 Swabbed @ 6.48
Bot - 4 Swabbed @ 10.98
Bot - 1 Chopped a ball @ 16.41
XSayDeadX Got a kill @ 17.57
Bot - 5 Was eliminated @ 17.57
XSayDeadX Was eliminated @ 18.10
Bot - 5 Got a kill @ 18.10
Bot - 5 Got the trade @ 18.10
XSayDeadX Traded out @ 18.10
XSayDeadX Took over bot @ 20.36
XSayDeadX Chopped a ball @ 28.30
XSayDeadX Chopped a ball @ 28.92
Bot - 1 Swabbed @ 30.84
XSayDeadX Reloaded @ 42.71
XSayDeadX Got a kill @ 47.46
Bot - 1 Was eliminated @ 47.46
XSayDeadX Chopped a ball @ 47.53
Round Ended @ 47.90

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 1 Ran 175.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 177.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 115.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 1 Ran 155 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 180 ft.
XSayDeadX Got 1 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 3 Swabs 0 Ran 157.9 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 1.06
Bot - 4 Chopped a ball @ 1.06
XSayDeadX Got a kill @ 1.16
Bot - 3 Was eliminated @ 1.16
Bot - 3 Got bonus balled @ 1.30
XSayDeadX Hit a bonus ball @ 1.30
XSayDeadX Chopped a ball @ 1.33
Bot - 1 Swabbed @ 6.59
Bot - 4 Swabbed @ 7.96
Bot - 5 Got a kill @ 8.06
Bot - 4 Was eliminated @ 8.06
Bot - 4 Got bonus balled @ 8.21
Bot - 5 Hit a bonus ball @ 8.21
XSayDeadX Chopped a ball @ 11.65
XSayDeadX Chopped a ball @ 13.63
Bot - 5 Got a kill @ 15.02
XSayDeadX Was eliminated @ 15.02
XSayDeadX Got bonus balled @ 15.18
Bot - 1 Hit a bonus ball @ 15.18
XSayDeadX Got bonus balled @ 15.30
Bot - 1 Hit a bonus ball @ 15.30
XSayDeadX Took over bot @ 16.88
Bot - 5 Got a kill @ 18.53
XSayDeadX Was eliminated @ 18.53
Round Ended @ 18.95

Round #3 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 1 Ran 155.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 170.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
XSayDeadX Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 2.52
Bot - 3 Was eliminated @ 2.70
Bot - 4 Got a kill @ 2.70
XSayDeadX Was eliminated @ 5.41
Bot - 5 Got a kill @ 5.41
Bot - 5 Was eliminated @ 5.59
XSayDeadX Got a kill @ 5.59
Bot - 5 Traded out @ 5.59
XSayDeadX Got the trade @ 5.59
XSayDeadX Took over bot @ 7.45
Bot - 1 Swabbed @ 7.95
XSayDeadX Was eliminated @ 13.02
Bot - 1 Got a kill @ 13.02
Bot - 1 Traded out @ 13.12
XSayDeadX Got the trade @ 13.12
XSayDeadX Got a kill @ 13.12
Bot - 1 Was eliminated @ 13.12
XSayDeadX Hit a bonus ball @ 13.20
Bot - 1 Got bonus balled @ 13.20
Bot - 1 Got bonus balled @ 13.32
XSayDeadX Hit a bonus ball @ 13.32
Round Ended @ 13.37

Round #4 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 216.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 1 Ran 192.1 ft.
XSayDeadX Got 2 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 6.16
XSayDeadX Got a kill @ 6.16
Bot - 1 Got a kill @ 6.40
XSayDeadX Was eliminated @ 6.40
Bot - 1 Got the trade @ 6.40
XSayDeadX Traded out @ 6.40
XSayDeadX Took over bot @ 8.16
Bot - 5 Chopped a ball @ 14.04
Bot - 3 Was eliminated @ 17.88
XSayDeadX Got a kill @ 17.88
Bot - 5 Swabbed @ 22.79
Bot - 2 Got a kill @ 23.62
Bot - 5 Was eliminated @ 23.62
Round Ended @ 24.04

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback