2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 165 Scoobster 11 3 3.6 Un-ranked 36
#2 62 Bot - 4 1 2 0.5 N/A 0
#3 51 Bot - 5 4 4 1 N/A 0
#4 35 Bot - 3 3 4 0.7 N/A 0
#5 25 Bot - 2 0 2 0 N/A 0
#6 0 Bot - 1 0 4 0 N/A 0
Tournament

2D Paintball Match Log #315789 (03-11-2019 @ 08:11am)

Round #1 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 178.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 123.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 179.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 1 Ran 183.8 ft.
Scoobster Got 3 kills Took 1 bounces Fired 149 shots Reloads 1 Chops 0 Swabs 0 Ran 175.3 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 3.52
Scoobster Got a kill @ 3.52
Bot - 3 Got bonus bounced @ 3.74
Scoobster Hit a bonus bounce @ 3.74
Bot - 1 Was eliminated @ 5.91
Scoobster Got a kill @ 5.91
Bot - 5 Chopped a ball @ 9.00
Scoobster Was eliminated @ 10.53
Bot - 5 Got a kill @ 10.53
Bot - 5 Hit a bonus bounce @ 10.60
Scoobster Got bonus bounced @ 10.60
Scoobster Took over bot @ 13.16
Scoobster Reloaded @ 14.08
Bot - 5 Swabbed @ 14.74
Scoobster Got a kill @ 19.47
Bot - 5 Was eliminated @ 19.47
Bot - 5 Got bonus balled @ 19.59
Scoobster Hit a bonus ball @ 19.59
Bot - 5 Got a kill @ 19.71
Scoobster Was eliminated @ 19.71
Scoobster Traded out @ 19.71
Bot - 5 Got the trade @ 19.71
Round Ended @ 19.76

Round #2 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 106.5 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 2 Swabs 2 Ran 255.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 125.1 ft.
Scoobster Got 2 kills Took 0 bounces Fired 218 shots Reloads 1 Chops 2 Swabs 0 Ran 129.1 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 0.93
Bot - 3 Got a kill @ 0.93
Bot - 5 Was eliminated @ 1.39
Bot - 4 Got a kill @ 1.39
Bot - 5 Got bonus balled @ 1.48
Bot - 4 Hit a bonus ball @ 1.48
Bot - 5 Got bonus balled @ 1.53
Bot - 4 Hit a bonus ball @ 1.53
Scoobster Chopped a ball @ 3.16
Bot - 1 Was eliminated @ 3.88
Scoobster Got a kill @ 3.88
Bot - 1 Got bonus balled @ 3.98
Scoobster Hit a bonus ball @ 3.98
Bot - 4 Was eliminated @ 5.84
Bot - 3 Got a kill @ 5.84
Scoobster Chopped a ball @ 8.87
Scoobster Reloaded @ 9.95
Bot - 3 Chopped a ball @ 10.29
Bot - 3 Swabbed @ 14.03
Bot - 3 Chopped a ball @ 18.55
Bot - 3 Swabbed @ 22.85
Bot - 3 Was eliminated @ 26.65
Scoobster Got a kill @ 26.65
Bot - 3 Got a kill @ 26.70
Scoobster Was eliminated @ 26.70
Bot - 3 Got the trade @ 26.70
Scoobster Traded out @ 26.70
Scoobster Hit a bonus ball @ 26.90
Bot - 3 Got bonus balled @ 26.90
Round Ended @ 27.00

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 125.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 125.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 117.4 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Scoobster Got 3 kills Took 1 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 68.1 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 0.37
Scoobster Got a kill @ 0.37
Bot - 3 Got bonus balled @ 0.44
Scoobster Hit a bonus ball @ 0.44
Bot - 1 Was eliminated @ 0.69
Scoobster Got a kill @ 0.69
Bot - 1 Got bonus balled @ 0.76
Scoobster Hit a bonus ball @ 0.76
Scoobster Took a bounce @ 3.71
Bot - 5 Bounced a player @ 3.71
Bot - 5 Was eliminated @ 4.86
Scoobster Got a kill @ 4.86
Bot - 5 Got a kill @ 4.92
Bot - 4 Was eliminated @ 4.92
Bot - 5 Got bonus balled @ 4.96
Scoobster Hit a bonus ball @ 4.96
Bot - 5 Hit a bonus bounce @ 5.02
Bot - 4 Got bonus bounced @ 5.02
Bot - 5 Hit a bonus ball @ 5.09
Bot - 4 Got bonus balled @ 5.09
Round Ended @ 5.14

Round #4 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 130.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 118.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 146.7 ft.
Scoobster Got 3 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 1 Ran 99 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 0.35
Scoobster Got a kill @ 0.35
Bot - 1 Took a bounce @ 1.93
Bot - 4 Bounced a player @ 1.93
Bot - 2 Was eliminated @ 4.31
Bot - 5 Got a kill @ 4.31
Bot - 1 Was eliminated @ 5.69
Scoobster Got a kill @ 5.69
Bot - 1 Got bonus balled @ 5.77
Scoobster Hit a bonus ball @ 5.77
Bot - 5 Chopped a ball @ 6.67
Scoobster Swabbed @ 6.99
Bot - 5 Was eliminated @ 9.34
Scoobster Got a kill @ 9.34
Round Ended @ 9.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback