2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Bot - 4 4 2 2 N/A 0
#2 106 Bot - 1 4 3 1.3 N/A 0
#3 100 Bot - 3 4 3 1.3 N/A 0
#4 85 luckypunk 4 6 0.6 Un-ranked 5
#5 75 Bot - 5 2 3 0.6 N/A 0
#6 61 Anon-8051 3 5 0.6 Un-ranked 1
#7 10 Bot - 2 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #313754 (03-04-2019 @ 01:45pm)

Round #1 Recap Round length: 0:07 / Team Blue Scored

Anon-8051 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 118.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
luckypunk Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 78.1 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.09
Bot - 4 Was eliminated @ 2.09
Bot - 1 Got a kill @ 4.70
Bot - 2 Was eliminated @ 4.70
Bot - 1 Got a kill @ 7.08
luckypunk Was eliminated @ 7.08
Round Ended @ 7.51

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 181 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
luckypunk Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 3.41
Bot - 5 Got a kill @ 3.41
Bot - 1 Got a kill @ 5.17
luckypunk Was eliminated @ 5.17
Bot - 1 Hit a bonus ball @ 5.29
luckypunk Got bonus balled @ 5.29
Bot - 1 Chopped a ball @ 8.43
luckypunk Took over bot @ 8.88
Bot - 3 Got a kill @ 10.02
luckypunk Was eliminated @ 10.02
Round Ended @ 10.44

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Bot - 4 Got 3 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
luckypunk Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 92.5 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.46
Bot - 4 Got a kill @ 1.46
Bot - 3 Got a kill @ 1.88
luckypunk Was eliminated @ 1.88
Bot - 4 Got a kill @ 3.60
Bot - 5 Was eliminated @ 3.60
Bot - 4 Took a bounce @ 4.00
Bot - 5 Bounced a player @ 4.00
luckypunk Took over bot @ 4.34
Bot - 1 Was eliminated @ 7.26
Bot - 4 Got a kill @ 7.26
Bot - 1 Got bonus balled @ 7.37
Bot - 4 Hit a bonus ball @ 7.37
Round Ended @ 7.54

Round #4 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 152 ft.
luckypunk Got 2 kills Took 1 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 177.4 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.65
Bot - 2 Got a kill @ 1.65
Bot - 2 Was eliminated @ 1.69
Bot - 3 Got a kill @ 1.69
Bot - 5 Bounced a player @ 7.40
luckypunk Took a bounce @ 7.40
Bot - 5 Was eliminated @ 11.62
luckypunk Got a kill @ 11.63
Bot - 3 Was eliminated @ 15.19
luckypunk Got a kill @ 15.19
luckypunk Chopped a ball @ 15.29
Round Ended @ 15.61

Round #5 Recap Round length: 0:35 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 1 Ran 229.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 169 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 221.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 1 Swabs 1 Ran 235.2 ft.
luckypunk Got 2 kills Took 0 bounces Fired 178 shots Reloads 1 Chops 0 Swabs 0 Ran 261.7 ft.

Round #5 Event log

luckypunk Was eliminated @ 8.51
Bot - 1 Got a kill @ 8.51
luckypunk Took over bot @ 10.97
Bot - 1 Chopped a ball @ 15.15
Bot - 3 Was eliminated @ 15.20
Bot - 4 Got a kill @ 15.20
Bot - 5 Chopped a ball @ 19.27
Bot - 1 Swabbed @ 26.06
luckypunk Reloaded @ 26.14
luckypunk Got a kill @ 30.03
Bot - 1 Was eliminated @ 30.03
Bot - 5 Swabbed @ 31.31
Bot - 5 Got a kill @ 34.56
luckypunk Was eliminated @ 34.56
Bot - 5 Was eliminated @ 34.94
Bot - 5 Traded out @ 34.94
luckypunk Got the trade @ 34.94
luckypunk Got a kill @ 34.94
Bot - 5 Got bonus balled @ 35.03
luckypunk Hit a bonus ball @ 35.03
Round Ended @ 35.21

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback