2D Paintball
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3v3 Team Deathmatch

3v3 Alpha Map v2 by Jer
27 - 37
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 319 Talan_Greegor 23 17 1.3 Un-ranked 5
#2 177 ColinIsSoHot 16 19 0.8 Un-ranked 2
#3 164 Bot - 2 11 9 1.2 N/A 0
#4 156 Bot - 3 11 10 1.1 N/A 0
#5 31 Bot - 1 2 0 2 N/A 0
#6 9 micah123 0 8 0 Un-ranked 3
Campaign

2D Paintball Match Log #313056 (03-01-2019 @ 06:36am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 186.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 26.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 46.8 ft.
micah123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Talan_Greegor Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.1 ft.
ColinIsSoHot Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.

Round #1 Event log

Bot - 1 Got a kill @ 16.16
Bot - 1 Hit a bonus ball @ 16.31
Bot - 1 Got a kill @ 23.69
ColinIsSoHot Got a kill @ 186.74
ColinIsSoHot Hit a bonus ball @ 186.83
ColinIsSoHot Was eliminated @ 186.97
ColinIsSoHot Traded out @ 186.97
Bot - 3 Chopped a ball @ 189.29
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback