2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 201 FEARME1087 10 5 2 Un-ranked 15
#2 53 Bot - 1 2 2 1 N/A 0
#3 40 REC3 3 6 0.5 Un-ranked 7
#4 36 Bot - 3 3 2 1.5 N/A 0
#5 11 Bot - 5 1 1 1 N/A 0
#6 10 Bot - 4 1 2 0.5 N/A 0
#7 0 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #312827 (02-27-2019 @ 08:57pm)

Round #1 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 178.6 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 220.8 ft.
FEARME1087 Got 3 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 1 Ran 107.2 ft.

Round #1 Event log

FEARME1087 Got a kill @ 1.90
Bot - 3 Was eliminated @ 1.90
Bot - 3 Got bonus balled @ 2.00
FEARME1087 Hit a bonus ball @ 2.00
Bot - 4 Was eliminated @ 2.13
Bot - 3 Got a kill @ 2.13
Bot - 4 Got bonus balled @ 2.30
Bot - 3 Hit a bonus ball @ 2.30
Bot - 2 Was eliminated @ 3.25
Bot - 5 Got a kill @ 3.25
Bot - 2 Got bonus balled @ 3.36
Bot - 5 Hit a bonus ball @ 3.36
FEARME1087 Chopped a ball @ 21.31
FEARME1087 Got a kill @ 21.83
Bot - 1 Was eliminated @ 21.83
FEARME1087 Swabbed @ 22.55
Bot - 5 Was eliminated @ 24.47
FEARME1087 Got a kill @ 24.47
Bot - 5 Got bonus balled @ 24.56
FEARME1087 Hit a bonus ball @ 24.56
FEARME1087 Hit a bonus ball @ 24.64
Bot - 5 Got bonus balled @ 24.64
Round Ended @ 24.70

Round #2 Recap Round length: 0:22 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 199.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 1 Ran 173.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
REC3 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 0 Ran 294 ft.
FEARME1087 Got 3 kills Took 1 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 222.4 ft.

Round #2 Event log

FEARME1087 Was eliminated @ 2.14
REC3 Got a kill @ 2.14
REC3 Hit a bonus bounce @ 2.24
FEARME1087 Got bonus bounced @ 2.24
Bot - 3 Chopped a ball @ 2.63
FEARME1087 Took over bot @ 4.33
REC3 Got a kill @ 11.82
FEARME1087 Was eliminated @ 11.82
FEARME1087 Got bonus balled @ 11.93
REC3 Hit a bonus ball @ 11.93
FEARME1087 Got a kill @ 11.99
REC3 Was eliminated @ 11.99
REC3 Traded out @ 11.99
FEARME1087 Got the trade @ 11.99
Bot - 3 Swabbed @ 12.58
FEARME1087 Took over bot @ 13.85
REC3 Took over bot @ 13.88
REC3 Chopped a ball @ 18.36
FEARME1087 Got a kill @ 21.27
Bot - 1 Was eliminated @ 21.27
FEARME1087 Hit a bonus ball @ 21.33
Bot - 1 Got bonus balled @ 21.33
FEARME1087 Got a kill @ 22.38
REC3 Was eliminated @ 22.38
Round Ended @ 22.81

Round #3 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 184.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 130.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
REC3 Got 1 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
FEARME1087 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 2 Ran 58.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.28
Bot - 4 Was eliminated @ 1.28
Bot - 3 Was eliminated @ 1.86
Bot - 4 Got a kill @ 1.86
Bot - 2 Was eliminated @ 2.55
Bot - 3 Got a kill @ 2.55
FEARME1087 Swabbed @ 3.04
FEARME1087 Swabbed @ 10.93
FEARME1087 Was eliminated @ 25.72
REC3 Got a kill @ 25.72
REC3 Was eliminated @ 25.89
FEARME1087 Got a kill @ 25.89
REC3 Traded out @ 25.89
FEARME1087 Got the trade @ 25.89
Round Ended @ 26.15

Round #4 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 154.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 178.3 ft.
REC3 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 202.4 ft.
FEARME1087 Got 3 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 278.2 ft.

Round #4 Event log

FEARME1087 Was eliminated @ 10.78
Bot - 3 Got a kill @ 10.78
FEARME1087 Got a kill @ 10.83
REC3 Was eliminated @ 10.83
Bot - 1 Hit a bonus ball @ 10.89
FEARME1087 Got bonus balled @ 10.89
Bot - 1 Hit a bonus ball @ 11.03
FEARME1087 Got bonus balled @ 11.03
FEARME1087 Took over bot @ 12.40
REC3 Took over bot @ 12.64
FEARME1087 Was eliminated @ 13.17
Bot - 1 Got a kill @ 13.17
FEARME1087 Got bonus balled @ 13.28
Bot - 1 Hit a bonus ball @ 13.28
FEARME1087 Took over bot @ 14.33
REC3 Was eliminated @ 15.35
FEARME1087 Got a kill @ 15.35
REC3 Took over bot @ 17.16
REC3 Was eliminated @ 23.12
FEARME1087 Got a kill @ 23.12
Round Ended @ 23.55

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback