2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 157 Bot - 2 6 2 3 N/A 0
#2 102 Bot - 1 4 3 1.3 N/A 0
#3 97 Bot - 4 4 3 1.3 N/A 0
#4 85 AmazingSnake 1 2 0.5 Un-ranked 1
#5 43 glass 2 5 0.4 Un-ranked 14
#6 36 Bot - 3 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #311273 (02-17-2019 @ 03:04pm)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
glass Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 130.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 154.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
AmazingSnake Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 37.5 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 1.94
Bot - 4 Got a kill @ 1.94
Bot - 4 Hit a bonus ball @ 2.06
Bot - 3 Got bonus balled @ 2.06
Bot - 1 Got a kill @ 7.71
Bot - 4 Was eliminated @ 7.71
Bot - 1 Hit a bonus ball @ 8.02
Bot - 4 Got bonus balled @ 8.02
AmazingSnake Was eliminated @ 8.78
Bot - 1 Got a kill @ 8.78
Bot - 2 Chopped a ball @ 11.10
glass Was eliminated @ 11.57
Bot - 2 Got a kill @ 11.57
Bot - 2 Was eliminated @ 11.71
glass Got a kill @ 11.71
Bot - 2 Traded out @ 11.71
glass Got the trade @ 11.71
Round Ended @ 12.14

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
glass Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 2 Swabs 0 Ran 68.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 128.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
AmazingSnake Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 87.7 ft.

Round #2 Event log

glass Chopped a ball @ 0.12
glass Got a kill @ 0.87
Bot - 4 Was eliminated @ 0.87
Bot - 3 Chopped a ball @ 3.72
glass Was eliminated @ 3.91
Bot - 2 Got a kill @ 3.91
glass Chopped a ball @ 4.00
glass Took over bot @ 5.39
Bot - 1 Was eliminated @ 10.10
AmazingSnake Got a kill @ 10.10
glass Was eliminated @ 11.23
Bot - 2 Got a kill @ 11.23
Round Ended @ 11.65

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 176.4 ft.
glass Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.
AmazingSnake Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.

Round #3 Event log

Bot - 1 Got a kill @ 8.04
AmazingSnake Was eliminated @ 8.04
Bot - 1 Hit a bonus ball @ 8.34
AmazingSnake Got bonus balled @ 8.34
Bot - 1 Got a kill @ 9.82
Bot - 2 Was eliminated @ 9.82
Bot - 3 Bounced a player @ 14.60
Bot - 4 Took a bounce @ 14.60
Bot - 3 Got a kill @ 14.72
Bot - 4 Was eliminated @ 14.72
Bot - 3 Hit a bonus ball @ 14.89
Bot - 4 Got bonus balled @ 14.89
Bot - 3 Took a bounce @ 14.90
Bot - 4 Bounced a player @ 14.90
Round Ended @ 15.02

Round #4 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
glass Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
AmazingSnake Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 123.9 ft.

Round #4 Event log

glass Was eliminated @ 2.34
Bot - 2 Got a kill @ 2.34
Bot - 3 Was eliminated @ 2.66
Bot - 4 Got a kill @ 2.66
Bot - 3 Got bonus balled @ 2.80
Bot - 4 Hit a bonus ball @ 2.80
Bot - 1 Was eliminated @ 3.75
Bot - 2 Got a kill @ 3.75
Round Ended @ 4.18

Round #5 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
glass Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.
AmazingSnake Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.

Round #5 Event log

Bot - 3 Took a bounce @ 1.17
Bot - 4 Bounced a player @ 1.17
Bot - 3 Was eliminated @ 3.07
Bot - 4 Got a kill @ 3.07
glass Was eliminated @ 3.15
Bot - 4 Got a kill @ 3.15
Bot - 1 Was eliminated @ 3.98
Bot - 2 Got a kill @ 3.98
Bot - 1 Got bonus balled @ 4.10
Bot - 2 Hit a bonus ball @ 4.10
Bot - 1 Got bonus balled @ 4.23
Bot - 2 Hit a bonus ball @ 4.23
Round Ended @ 4.26

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback