2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 SovietKlown2020 4 2 2 D5 8
#2 66 Bot - 1 3 3 1 N/A 0
#3 46 Bot - 2 2 1 2 N/A 0
#4 25 Bot - 3 0 3 0 N/A 0
#5 25 coleisachicken 0 0 0 Un-ranked 28
Campaign

2D Paintball Match Log #311191 (02-16-2019 @ 05:01pm)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.
SovietKlown2020 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.34
Bot - 2 Was eliminated @ 1.34
Bot - 1 Got a kill @ 6.61
SovietKlown2020 Was eliminated @ 6.61
Bot - 1 Hit a bonus ball @ 6.77
SovietKlown2020 Got bonus balled @ 6.77
Round Ended @ 6.92

Round #2 Recap Round length: 0:59 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 263.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 257.8 ft.
SovietKlown2020 Got 2 kills Took 0 bounces Fired 284 shots Reloads 1 Chops 1 Swabs 1 Ran 192.5 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.08
SovietKlown2020 Was eliminated @ 2.08
SovietKlown2020 Took over bot @ 3.51
SovietKlown2020 Reloaded @ 24.89
SovietKlown2020 Chopped a ball @ 38.29
SovietKlown2020 Swabbed @ 40.16
Bot - 3 Was eliminated @ 51.51
SovietKlown2020 Got a kill @ 51.51
Bot - 1 Was eliminated @ 59.42
SovietKlown2020 Got a kill @ 59.42
Round Ended @ 59.86

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 138.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
SovietKlown2020 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.

Round #3 Event log

Bot - 2 Bounced a player @ 1.16
Bot - 3 Took a bounce @ 1.16
Bot - 2 Got a kill @ 1.17
Bot - 3 Was eliminated @ 1.17
Bot - 1 Chopped a ball @ 4.65
Bot - 1 Took a bounce @ 6.67
SovietKlown2020 Bounced a player @ 6.67
Bot - 1 Was eliminated @ 7.86
Bot - 2 Got a kill @ 7.86
Bot - 1 Got bonus balled @ 7.86
SovietKlown2020 Hit a bonus ball @ 7.86
Bot - 1 Got bonus balled @ 7.93
Bot - 2 Hit a bonus ball @ 7.93
Round Ended @ 8.01

Round #4 Recap Round length: 0:05 / Team Red Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 5.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 162 ft.
coleisachicken Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 105.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 121.1 ft.
SovietKlown2020 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 2.20
SovietKlown2020 Got a kill @ 2.20
Bot - 3 Got bonus balled @ 2.44
SovietKlown2020 Hit a bonus ball @ 2.44
Bot - 1 Was eliminated @ 5.12
SovietKlown2020 Got a kill @ 5.12
Round Ended @ 5.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback