2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 188 Bot - 4 10 5 2 N/A 0
#2 128 RiggedLethal 8 9 0.8 Un-ranked 2
#3 98 Bot - 2 6 6 1 N/A 0
#4 61 Bot - 1 1 4 0.2 N/A 0
#5 45 Bot - 3 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #310176 (02-13-2019 @ 11:10am)

Round #1 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 181.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 2 Swabs 1 Ran 205.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 181.6 ft.
RiggedLethal Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 177.7 ft.

Round #1 Event log

RiggedLethal Was eliminated @ 6.47
Bot - 4 Got a kill @ 6.47
RiggedLethal Took over bot @ 8.33
Bot - 2 Chopped a ball @ 13.54
Bot - 2 Chopped a ball @ 13.82
Bot - 2 Swabbed @ 19.18
Bot - 4 Got a kill @ 25.25
RiggedLethal Was eliminated @ 25.25
RiggedLethal Got bonus balled @ 25.38
Bot - 4 Hit a bonus ball @ 25.38
Bot - 4 Hit a bonus ball @ 25.50
RiggedLethal Got bonus balled @ 25.50
Bot - 1 Was eliminated @ 26.38
Bot - 2 Got a kill @ 26.38
Bot - 2 Hit a bonus ball @ 26.67
Bot - 1 Got bonus balled @ 26.67
Round Ended @ 26.75

Round #2 Recap Round length: 0:25 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 187.7 ft.
Bot - 4 Got 3 kills Took 1 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 188.1 ft.
RiggedLethal Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 118.5 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.35
Bot - 3 Got a kill @ 2.35
Bot - 1 Was eliminated @ 6.19
Bot - 4 Got a kill @ 6.19
Bot - 1 Got bonus balled @ 6.34
Bot - 4 Hit a bonus ball @ 6.34
RiggedLethal Chopped a ball @ 6.98
RiggedLethal Bounced a player @ 7.68
Bot - 4 Took a bounce @ 7.68
Bot - 4 Got a kill @ 13.95
RiggedLethal Was eliminated @ 13.95
RiggedLethal Took over bot @ 16.41
Bot - 4 Was eliminated @ 24.91
RiggedLethal Got a kill @ 24.91
Bot - 4 Got a kill @ 25.00
RiggedLethal Was eliminated @ 25.00
Bot - 4 Got the trade @ 25.00
RiggedLethal Traded out @ 25.00
RiggedLethal Hit a bonus ball @ 25.01
Bot - 4 Got bonus balled @ 25.01
Round Ended @ 25.20

Round #3 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 197.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 188.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
RiggedLethal Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 178.2 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.56
Bot - 2 Got a kill @ 2.56
Bot - 4 Was eliminated @ 12.98
RiggedLethal Got a kill @ 12.98
Bot - 4 Got bonus balled @ 13.15
RiggedLethal Hit a bonus ball @ 13.15
Bot - 2 Got a kill @ 17.56
RiggedLethal Was eliminated @ 17.56
RiggedLethal Took over bot @ 19.62
Bot - 2 Was eliminated @ 24.22
RiggedLethal Got a kill @ 24.22
Round Ended @ 24.63

Round #4 Recap Round length: 0:30 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 181.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 241.7 ft.
RiggedLethal Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 160.9 ft.

Round #4 Event log

Bot - 2 Got a kill @ 4.97
Bot - 3 Was eliminated @ 4.97
Bot - 2 Hit a bonus ball @ 5.11
Bot - 3 Got bonus balled @ 5.11
Bot - 1 Was eliminated @ 14.04
Bot - 4 Got a kill @ 14.04
Bot - 2 Was eliminated @ 18.97
RiggedLethal Got a kill @ 18.97
Bot - 2 Got bonus balled @ 19.35
RiggedLethal Hit a bonus ball @ 19.35
Bot - 4 Was eliminated @ 30.03
RiggedLethal Got a kill @ 30.03
Bot - 4 Got a kill @ 30.20
RiggedLethal Was eliminated @ 30.20
Bot - 4 Got the trade @ 30.20
RiggedLethal Traded out @ 30.20
Bot - 4 Got bonus balled @ 30.35
RiggedLethal Hit a bonus ball @ 30.35
Round Ended @ 30.42

Round #5 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 152.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
RiggedLethal Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 118.8 ft.

Round #5 Event log

Bot - 4 Got a kill @ 3.51
RiggedLethal Was eliminated @ 3.51
Bot - 3 Was eliminated @ 4.36
Bot - 4 Got a kill @ 4.36
RiggedLethal Took over bot @ 5.24
Bot - 2 Chopped a ball @ 6.48
Bot - 2 Was eliminated @ 11.55
RiggedLethal Got a kill @ 11.55
Bot - 2 Got a kill @ 11.59
RiggedLethal Was eliminated @ 11.59
Bot - 2 Got the trade @ 11.59
RiggedLethal Traded out @ 11.59
Round Ended @ 12.01

Round #6 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 180.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 179.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
RiggedLethal Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 102.6 ft.

Round #6 Event log

Bot - 1 Got a kill @ 3.43
Bot - 4 Was eliminated @ 3.43
Bot - 1 Hit a bonus ball @ 3.57
Bot - 4 Got bonus balled @ 3.57
Bot - 2 Was eliminated @ 15.60
RiggedLethal Got a kill @ 15.60
Bot - 2 Got bonus balled @ 15.72
RiggedLethal Hit a bonus ball @ 15.72
Round Ended @ 15.89

Round #7 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 171.6 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 1 Ran 179.9 ft.
RiggedLethal Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.

Round #7 Event log

Bot - 4 Chopped a ball @ 2.75
Bot - 2 Took a bounce @ 5.27
Bot - 3 Bounced a player @ 5.27
Bot - 2 Got a kill @ 5.30
Bot - 3 Was eliminated @ 5.30
Bot - 2 Hit a bonus ball @ 5.44
Bot - 3 Got bonus balled @ 5.44
Bot - 3 Got a kill @ 5.66
Bot - 2 Was eliminated @ 5.66
Bot - 3 Got the trade @ 5.66
Bot - 2 Traded out @ 5.66
Bot - 4 Swabbed @ 9.20
Bot - 4 Got a kill @ 17.00
RiggedLethal Was eliminated @ 17.00
Bot - 4 Was eliminated @ 17.14
RiggedLethal Got a kill @ 17.14
Bot - 4 Traded out @ 17.14
RiggedLethal Got the trade @ 17.14
Bot - 4 Got bonus balled @ 17.26
RiggedLethal Hit a bonus ball @ 17.26
Round Ended @ 17.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback