2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 129 AudioBrownie 6 3 2 Un-ranked 1
#2 60 Bot - 2 1 0 1 N/A 0
#3 45 Bot - 4 2 1 2 N/A 0
#4 40 Bot - 3 3 2 1.5 N/A 0
#5 13 RiggedLethal 1 4 0.2 Un-ranked 1
#6 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #310119 (02-12-2019 @ 08:23pm)

Round #1 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 1 Ran 174.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
RiggedLethal Got 0 kills Took 1 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 297.2 ft.
AudioBrownie Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 339.9 ft.

Round #1 Event log

AudioBrownie Chopped a ball @ 0.02
Bot - 3 Got a kill @ 2.54
AudioBrownie Was eliminated @ 2.54
AudioBrownie Took over bot @ 4.90
Bot - 3 Got a kill @ 6.91
AudioBrownie Was eliminated @ 6.91
Bot - 1 Was eliminated @ 7.29
Bot - 4 Got a kill @ 7.29
AudioBrownie Took over bot @ 8.84
Bot - 3 Chopped a ball @ 9.61
RiggedLethal Was eliminated @ 14.23
AudioBrownie Got a kill @ 14.23
Bot - 3 Swabbed @ 15.09
RiggedLethal Took over bot @ 16.04
AudioBrownie Bounced a player @ 19.22
RiggedLethal Took a bounce @ 19.22
AudioBrownie Got a kill @ 24.36
RiggedLethal Was eliminated @ 24.36
Round Ended @ 24.79

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 158.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 171 ft.
RiggedLethal Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1 ft.
AudioBrownie Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 317.3 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 7.18
Bot - 1 Was eliminated @ 11.71
Bot - 2 Got a kill @ 11.71
RiggedLethal Was eliminated @ 12.05
AudioBrownie Got a kill @ 12.05
RiggedLethal Got bonus balled @ 12.30
AudioBrownie Hit a bonus ball @ 12.30
AudioBrownie Chopped a ball @ 12.42
Bot - 3 Was eliminated @ 13.56
AudioBrownie Got a kill @ 13.56
Bot - 2 Swabbed @ 13.63
Bot - 3 Got bonus balled @ 13.71
AudioBrownie Hit a bonus ball @ 13.71
Round Ended @ 13.87

Round #3 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
RiggedLethal Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 194.4 ft.
AudioBrownie Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 283.7 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 0.82
AudioBrownie Got a kill @ 0.82
Bot - 3 Was eliminated @ 1.41
Bot - 4 Got a kill @ 1.41
Bot - 3 Got a kill @ 1.42
Bot - 4 Was eliminated @ 1.42
Bot - 3 Got the trade @ 1.42
Bot - 4 Traded out @ 1.42
AudioBrownie Got a kill @ 10.09
RiggedLethal Was eliminated @ 10.09
RiggedLethal Got bonus balled @ 10.24
AudioBrownie Hit a bonus ball @ 10.24
RiggedLethal Got a kill @ 10.27
AudioBrownie Was eliminated @ 10.27
RiggedLethal Got the trade @ 10.27
AudioBrownie Traded out @ 10.27
Round Ended @ 10.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback