2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 HatecityMatt 5 2 2.5 Un-ranked 54
#2 102 Bot - 3 4 3 1.3 N/A 0
#3 86 Bot - 4 1 2 0.5 N/A 0
#4 81 Bot - 1 3 3 1 N/A 0
#5 71 Bot - 5 2 3 0.6 N/A 0
#6 32 Bot - 2 3 5 0.6 N/A 0
Tournament

2D Paintball Match Log #308756 (02-04-2019 @ 08:18am)

Round #1 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
HatecityMatt Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 62.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.

Round #1 Event log

Bot - 2 Bounced a player @ 1.35
Bot - 1 Took a bounce @ 1.35
Bot - 1 Was eliminated @ 1.37
Bot - 2 Got a kill @ 1.37
HatecityMatt Got a kill @ 1.42
Bot - 3 Was eliminated @ 1.42
Bot - 1 Bounced a player @ 1.87
Bot - 2 Took a bounce @ 1.87
Bot - 2 Was eliminated @ 4.89
Bot - 5 Got a kill @ 4.89
Bot - 2 Got a kill @ 4.92
Bot - 5 Was eliminated @ 4.92
Bot - 2 Got the trade @ 4.92
Bot - 5 Traded out @ 4.92
Bot - 2 Got bonus balled @ 4.99
Bot - 5 Hit a bonus ball @ 4.99
Bot - 2 Hit a bonus ball @ 5.01
Bot - 5 Got bonus balled @ 5.01
Bot - 2 Hit a bonus ball @ 5.08
Bot - 5 Got bonus balled @ 5.08
Round Ended @ 5.15

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 244.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 128.6 ft.
HatecityMatt Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 96.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.37
Bot - 3 Got a kill @ 1.37
Bot - 2 Got bonus balled @ 1.54
Bot - 3 Hit a bonus ball @ 1.54
Bot - 1 Got a kill @ 4.74
Bot - 4 Was eliminated @ 4.74
Bot - 3 Got a kill @ 14.56
HatecityMatt Was eliminated @ 14.56
Round Ended @ 14.99

Round #3 Recap Round length: 0:02 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 130.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
HatecityMatt Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 18.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.

Round #3 Event log

HatecityMatt Got a kill @ 1.36
Bot - 3 Was eliminated @ 1.36
HatecityMatt Hit a bonus ball @ 1.40
Bot - 3 Got bonus balled @ 1.40
HatecityMatt Hit a bonus ball @ 1.55
Bot - 3 Got bonus balled @ 1.55
Bot - 5 Was eliminated @ 1.55
HatecityMatt Got a kill @ 1.55
Bot - 1 Was eliminated @ 1.58
Bot - 2 Got a kill @ 1.58
Bot - 2 Traded out @ 1.66
Bot - 2 Was eliminated @ 1.66
Bot - 1 Got a kill @ 1.66
Bot - 1 Got the trade @ 1.66
Bot - 2 Got bonus balled @ 1.70
Bot - 1 Hit a bonus ball @ 1.70
Round Ended @ 2.01

Round #4 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 212.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.
HatecityMatt Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 44 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 0.95
Bot - 5 Got a kill @ 0.95
Bot - 1 Got a kill @ 4.08
Bot - 2 Was eliminated @ 4.08
Bot - 3 Got a kill @ 8.05
HatecityMatt Was eliminated @ 8.05
Bot - 3 Hit a bonus ball @ 8.11
HatecityMatt Got bonus balled @ 8.11
Round Ended @ 8.31

Round #5 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
HatecityMatt Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 89.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 119.8 ft.

Round #5 Event log

HatecityMatt Got a kill @ 0.65
Bot - 5 Was eliminated @ 0.65
Bot - 3 Was eliminated @ 0.79
HatecityMatt Got a kill @ 0.79
Bot - 2 Was eliminated @ 1.32
Bot - 3 Got a kill @ 1.32
Bot - 1 Took a bounce @ 5.59
Bot - 4 Bounced a player @ 5.59
Bot - 1 Was eliminated @ 6.52
Bot - 4 Got a kill @ 6.52
Bot - 1 Got bonus balled @ 6.63
Bot - 4 Hit a bonus ball @ 6.63
Round Ended @ 6.80

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback