2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 ThisBread 3 1 3 Un-ranked 1
#2 115 Dozer 3 2 1.5 Un-ranked 3
#3 75 Bot - 2 0 0 0 N/A 0
#4 53 Bappo 2 4 0.5 Un-ranked 1
#5 40 Bot - 1 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #303568 (01-04-2019 @ 11:45am)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bappo Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 275.4 ft.
Dozer Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 205.1 ft.
ThisBread Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 289.9 ft.

Round #1 Event log

Dozer Was eliminated @ 9.76
Bappo Got a kill @ 9.76
ThisBread Was eliminated @ 12.04
Bot - 1 Got a kill @ 12.04
Dozer Took over bot @ 12.32
Bappo Got a kill @ 13.45
Dozer Was eliminated @ 13.45
Round Ended @ 13.88

Round #2 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 133 ft.
Bappo Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 173.8 ft.
Dozer Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
ThisBread Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 183.4 ft.

Round #2 Event log

Bappo Was eliminated @ 2.38
Dozer Got a kill @ 2.38
Bappo Got bonus balled @ 2.48
Dozer Hit a bonus ball @ 2.48
Bappo Got bonus balled @ 2.55
Dozer Hit a bonus ball @ 2.55
Bappo Took over bot @ 4.39
Bappo Was eliminated @ 7.65
ThisBread Got a kill @ 7.65
Round Ended @ 8.07

Round #3 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bappo Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 94.8 ft.
Dozer Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 217.3 ft.
ThisBread Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 3.67
Dozer Got a kill @ 3.67
Bappo Was eliminated @ 5.73
Dozer Got a kill @ 5.73
Round Ended @ 6.16

Round #4 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 165.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bappo Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.
Dozer Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 244.5 ft.
ThisBread Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 246.1 ft.

Round #4 Event log

Bot - 1 Took a bounce @ 3.97
Dozer Bounced a player @ 3.97
Bot - 1 Was eliminated @ 3.97
ThisBread Got a kill @ 3.97
Bot - 1 Got bonus balled @ 4.14
ThisBread Hit a bonus ball @ 4.14
Dozer Chopped a ball @ 5.38
Bappo Was eliminated @ 8.45
ThisBread Got a kill @ 8.45
Bappo Got bonus balled @ 8.73
ThisBread Hit a bonus ball @ 8.73
Round Ended @ 8.81

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback