2D Paintball
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1v1 - King of the Hill

Ultimate Madness III by tremis
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 93 Yeet-HAPA 3 1 3 Un-ranked 5
#2 30 Yeet-HEFE 1 3 0.3 Un-ranked 7
Campaign

2D Paintball Match Log #299883 (12-16-2018 @ 05:19pm)

Round #1 Recap Round length: 0:32 / Team Red Scored

Yeet-HEFE Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 202.9 ft.
Yeet-HAPA Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 1 Ran 283.9 ft.

Round #1 Event log

Yeet-HAPA Swabbed @ 25.28
Yeet-HEFE Was eliminated @ 32.50
Yeet-HAPA Got a kill @ 32.50
Yeet-HEFE Got bonus balled @ 32.68
Yeet-HAPA Hit a bonus ball @ 32.68
Round Ended @ 32.83

Round #2 Recap Round length: 0:01 / Team Blue Scored

Yeet-HEFE Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 107.8 ft.
Yeet-HAPA Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 97.5 ft.

Round #2 Event log

Yeet-HAPA Was eliminated @ 0.90
Yeet-HEFE Got a kill @ 0.90
Round Ended @ 1.33

Round #3 Recap Round length: 0:12 / Team Red Scored

Yeet-HEFE Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 221.1 ft.
Yeet-HAPA Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 177.6 ft.

Round #3 Event log

Yeet-HEFE Was eliminated @ 12.31
Yeet-HAPA Got a kill @ 12.31
Yeet-HEFE Got bonus balled @ 12.39
Yeet-HAPA Hit a bonus ball @ 12.39
Round Ended @ 12.58

Round #4 Recap Round length: 0:18 / Team Red Scored

Yeet-HEFE Got 0 kills Took 0 bounces Fired 110 shots Reloads 1 Chops 0 Swabs 1 Ran 356.6 ft.
Yeet-HAPA Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 1 Ran 171.3 ft.

Round #4 Event log

Yeet-HEFE Reloaded @ 13.53
Yeet-HEFE Swabbed @ 15.65
Yeet-HAPA Swabbed @ 15.74
Yeet-HEFE Was eliminated @ 18.39
Yeet-HAPA Got a kill @ 18.39
Yeet-HEFE Got bonus balled @ 18.50
Yeet-HAPA Hit a bonus ball @ 18.50
Round Ended @ 18.67

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback