2D Paintball
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1v1 - King of the Hill

Ultimate Madness III by tremis
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 Pack404 3 0 3 Un-ranked 6
#2 0 montae23 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #299791 (12-16-2018 @ 01:31pm)

Round #1 Recap Round length: 0:24 / Team Blue Scored

montae23 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 73 ft.
Pack404 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 181.7 ft.

Round #1 Event log

Pack404 Chopped a ball @ 23.43
montae23 Was eliminated @ 23.84
Pack404 Got a kill @ 23.84
Round Ended @ 24.26

Round #2 Recap Round length: 0:04 / Team Blue Scored

montae23 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 113.3 ft.
Pack404 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.

Round #2 Event log

montae23 Was eliminated @ 4.50
Pack404 Got a kill @ 4.50
Round Ended @ 4.92

Round #3 Recap Round length: 0:07 / Team Blue Scored

montae23 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 84.5 ft.
Pack404 Got 1 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 120.8 ft.

Round #3 Event log

montae23 Bounced a player @ 1.76
Pack404 Took a bounce @ 1.76
montae23 Was eliminated @ 7.26
Pack404 Got a kill @ 7.26
montae23 Got bonus balled @ 7.37
Pack404 Hit a bonus ball @ 7.37
montae23 Got bonus balled @ 7.47
Pack404 Hit a bonus ball @ 7.47
Round Ended @ 7.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback