2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 104 chris434234 4 5 0.8 Un-ranked 5
#2 97 Bot - 2 6 1 6 N/A 0
#3 83 Vecel 6 7 0.8 Un-ranked 15
#4 30 Bot - 3 3 3 1 N/A 0
#5 25 Bot - 4 2 3 0.6 N/A 0
#6 0 Bot - 1 0 2 0 N/A 0
Campaign

2D Paintball Match Log #299520 (12-15-2018 @ 12:05pm)

Round #1 Recap Round length: 0:39 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 125.9 ft.
chris434234 Got 1 kills Took 1 bounces Fired 88 shots Reloads 2 Chops 0 Swabs 1 Ran 198 ft.
Vecel Got 3 kills Took 0 bounces Fired 187 shots Reloads 1 Chops 1 Swabs 1 Ran 250 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.50
Bot - 2 Got a kill @ 1.50
Bot - 2 Got a kill @ 2.41
Bot - 3 Was eliminated @ 2.41
chris434234 Was eliminated @ 2.55
Vecel Got a kill @ 2.55
Bot - 2 Hit a bonus ball @ 2.57
Bot - 3 Got bonus balled @ 2.57
chris434234 Took over bot @ 4.85
Bot - 2 Was eliminated @ 7.14
Vecel Got a kill @ 7.14
chris434234 Reloaded @ 13.89
Vecel Chopped a ball @ 27.27
Vecel Swabbed @ 29.77
chris434234 Swabbed @ 32.31
chris434234 Reloaded @ 35.08
Vecel Reloaded @ 37.72
chris434234 Got a kill @ 39.27
Vecel Was eliminated @ 39.27
Vecel Bounced a player @ 39.39
chris434234 Took a bounce @ 39.39
chris434234 Was eliminated @ 39.49
Vecel Got the trade @ 39.49
chris434234 Traded out @ 39.49
Vecel Got a kill @ 39.49
chris434234 Got bonus balled @ 39.59
Vecel Hit a bonus ball @ 39.59
chris434234 Got bonus balled @ 39.67
Vecel Hit a bonus ball @ 39.68
Round Ended @ 39.69

Round #2 Recap Round length: 0:32 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 181.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
chris434234 Got 2 kills Took 2 bounces Fired 34 shots Reloads 1 Chops 1 Swabs 1 Ran 164.7 ft.
Vecel Got 1 kills Took 0 bounces Fired 207 shots Reloads 0 Chops 1 Swabs 0 Ran 224 ft.

Round #2 Event log

Vecel Chopped a ball @ 1.04
Bot - 1 Bounced a player @ 1.34
Bot - 4 Took a bounce @ 1.34
Vecel Bounced a player @ 3.54
chris434234 Took a bounce @ 3.54
Bot - 4 Was eliminated @ 4.72
Bot - 3 Got a kill @ 4.72
Bot - 3 Was eliminated @ 4.88
Bot - 4 Got a kill @ 4.88
Bot - 4 Got the trade @ 4.88
Bot - 3 Traded out @ 4.88
Vecel Got a kill @ 12.16
chris434234 Was eliminated @ 12.16
Vecel Hit a bonus ball @ 12.38
chris434234 Got bonus balled @ 12.38
Vecel Was eliminated @ 12.94
chris434234 Got a kill @ 12.94
chris434234 Got the trade @ 12.94
Vecel Traded out @ 12.94
chris434234 Took over bot @ 14.69
Vecel Took over bot @ 14.73
chris434234 Chopped a ball @ 23.36
chris434234 Reloaded @ 26.29
chris434234 Swabbed @ 28.70
chris434234 Got a kill @ 31.65
Vecel Was eliminated @ 31.65
Round Ended @ 32.07

Round #3 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
chris434234 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Vecel Got 1 kills Took 1 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 192.8 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 1.91
Bot - 3 Got a kill @ 1.91
Bot - 3 Was eliminated @ 3.83
Bot - 2 Got a kill @ 3.83
Bot - 1 Was eliminated @ 5.44
Bot - 2 Got a kill @ 5.44
Bot - 2 Hit a bonus ball @ 5.58
Bot - 1 Got bonus balled @ 5.58
chris434234 Bounced a player @ 8.23
Vecel Took a bounce @ 8.23
chris434234 Was eliminated @ 8.74
Vecel Got a kill @ 8.74
chris434234 Got bonus balled @ 8.79
Vecel Hit a bonus ball @ 8.79
Vecel Was eliminated @ 9.91
Bot - 2 Got a kill @ 9.91
Round Ended @ 10.34

Round #4 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 148.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
chris434234 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 119.4 ft.
Vecel Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 173.5 ft.

Round #4 Event log

Bot - 3 Got a kill @ 2.56
Bot - 4 Was eliminated @ 2.56
Bot - 4 Got a kill @ 2.77
Vecel Was eliminated @ 2.77
Vecel Took over bot @ 3.76
chris434234 Was eliminated @ 4.17
Vecel Got a kill @ 4.17
Bot - 2 Got a kill @ 5.26
Vecel Was eliminated @ 5.26
Bot - 2 Chopped a ball @ 5.34
chris434234 Took over bot @ 6.51
Vecel Took over bot @ 8.58
chris434234 Got a kill @ 16.49
Vecel Was eliminated @ 16.49
Round Ended @ 16.91

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback