2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 220 Hostile 7 1 7 Un-ranked 0
#2 140 Bot - 2 5 1 5 N/A 0
#3 120 Bot - 4 3 2 1.5 N/A 0
#4 32 Bot - 5 3 5 0.6 N/A 0
#5 10 Bot - 3 1 5 0.2 N/A 0
#6 0 Bot - 1 0 5 0 N/A 0
Campaign

2D Paintball Match Log #29926 (02-07-2016 @ 11:13pm)

Round #1 Recap Round length: 0:38 / Team Red Scored

Hostile Got 2 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 0 Ran 230.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 2 Swabs 0 Ran 178.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 1 Ran 191.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 1 Swabs 1 Ran 239.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 169 shots Reloads 0 Chops 0 Swabs 0 Ran 264.3 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 2.67
Bot - 4 Was eliminated @ 5.16
Bot - 3 Got a kill @ 5.16
Bot - 5 Chopped a ball @ 7.68
Hostile Chopped a ball @ 13.12
Bot - 5 Was eliminated @ 13.20
Bot - 2 Got a kill @ 13.20
Bot - 2 Chopped a ball @ 16.54
Bot - 3 Chopped a ball @ 20.42
Bot - 2 Swabbed @ 25.85
Hostile Got a kill @ 26.88
Bot - 3 Was eliminated @ 26.88
Bot - 3 Swabbed @ 26.97
Hostile Got a kill @ 38.07
Bot - 1 Was eliminated @ 38.07

Round #2 Recap Round length: 0:20 / Team Red Scored

Hostile Got 1 kills Took 1 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 65.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 150.3 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 1 Ran 178.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 1 Ran 197.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.

Round #2 Event log

Bot - 1 Bounced a player @ 1.83
Hostile Took a bounce @ 1.83
Bot - 5 Chopped a ball @ 8.10
Bot - 1 Was eliminated @ 8.79
Bot - 4 Got a kill @ 8.79
Bot - 4 Chopped a ball @ 9.41
Bot - 5 Was eliminated @ 10.10
Bot - 2 Got a kill @ 10.10
Bot - 5 Got a kill @ 10.37
Hostile Was eliminated @ 10.37
Bot - 4 Took a bounce @ 10.57
Bot - 3 Bounced a player @ 10.57
Bot - 5 Hit a bonus ball @ 10.65
Hostile Got bonus balled @ 10.65
Bot - 3 Chopped a ball @ 11.55
Hostile Took over bot @ 13.60
Bot - 4 Swabbed @ 17.46
Bot - 3 Swabbed @ 19.67
Hostile Got a kill @ 20.56
Bot - 3 Was eliminated @ 20.56

Round #3 Recap Round length: 0:48 / Team Red Scored

Hostile Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 228.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 123.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 230 shots Reloads 0 Chops 2 Swabs 1 Ran 294.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 1 Ran 159 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 126 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 189 shots Reloads 0 Chops 3 Swabs 2 Ran 275.3 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 0.68
Bot - 5 Was eliminated @ 2.06
Bot - 2 Got a kill @ 2.06
Bot - 5 Got a kill @ 2.23
Bot - 2 Was eliminated @ 2.23
Bot - 5 Hit a bonus ball @ 2.39
Bot - 2 Got bonus balled @ 2.39
Bot - 1 Chopped a ball @ 3.91
Bot - 4 Chopped a ball @ 6.86
Hostile Got a kill @ 7.71
Bot - 3 Was eliminated @ 7.71
Bot - 3 Swabbed @ 7.84
Bot - 3 Got bonus balled @ 7.98
Hostile Hit a bonus ball @ 7.98
Bot - 4 Chopped a ball @ 11.41
Bot - 1 Swabbed @ 11.54
Bot - 4 Swabbed @ 17.58
Bot - 1 Chopped a ball @ 28.67
Bot - 1 Swabbed @ 35.94
Bot - 1 Chopped a ball @ 46.77
Bot - 1 Was eliminated @ 47.58
Hostile Got a kill @ 47.58

Round #4 Recap Round length: 0:08 / Team Red Scored

Hostile Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 153.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 4.21
Bot - 2 Got a kill @ 4.21
Bot - 2 Got a kill @ 6.59
Bot - 1 Was eliminated @ 6.59
Bot - 4 Was eliminated @ 8.34
Bot - 5 Got a kill @ 8.34
Bot - 5 Was eliminated @ 8.36
Bot - 4 Got a kill @ 8.36

Round #5 Recap Round length: 0:13 / Team Red Scored

Hostile Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 208.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 170.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 161.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.

Round #5 Event log

Bot - 5 Was eliminated @ 6.06
Bot - 4 Got a kill @ 6.06
Hostile Chopped a ball @ 10.82
Hostile Got a kill @ 12.60
Bot - 1 Was eliminated @ 12.60
Hostile Hit a bonus ball @ 12.70
Bot - 1 Got bonus balled @ 12.70
Hostile Got a kill @ 13.35
Bot - 3 Was eliminated @ 13.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback