2D Paintball
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6v6 - Scenario +Experimental

by
0 - 5
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 212 Bot - 4 6 0 6 N/A 0
#2 191 Bot - 2 4 0 4 N/A 0
#3 165 PaintEmPink 4 1 4 Un-ranked 0
#4 116 G-Man 9 9 1 Un-ranked 0
#5 5 jaco 1 6 0.1 Un-ranked 0
#6 0 Bot - 3 0 3 0 N/A 0
#7 0 Bot - 1 0 4 0 N/A 0
#8 0 Bot - 5 0 1 0 N/A 0
Campaign

2D Paintball Match Log #29783 (02-07-2016 @ 12:18pm)

Round #1 Recap Round length: 0:24 / Team Blue Scored

G-Man Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
jaco Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 177.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 1 Ran 197.6 ft.
PaintEmPink Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.

Round #1 Event log

jaco Was eliminated @ 4.80
Bot - 4 Got a kill @ 4.80
Bot - 2 Chopped a ball @ 6.96
jaco Took over bot @ 7.01
jaco Was eliminated @ 10.02
Bot - 4 Got a kill @ 10.02
jaco Took over bot @ 13.66
Bot - 2 Swabbed @ 14.37
jaco Was eliminated @ 23.75
Bot - 4 Got a kill @ 23.75

Round #2 Recap Round length: 0:35 / Team Blue Scored

jaco Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 63.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 233.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 251.1 ft.
PaintEmPink Got 0 kills Took 1 bounces Fired 200 shots Reloads 0 Chops 0 Swabs 0 Ran 126.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 127.8 ft.

Round #2 Event log

Bot - 4 Got a kill @ 5.01
Bot - 1 Was eliminated @ 5.01
jaco Was eliminated @ 10.91
Bot - 2 Got a kill @ 10.91
jaco Got bonus balled @ 11.04
Bot - 2 Hit a bonus ball @ 11.04
jaco Took over bot @ 13.10
jaco Bounced a player @ 34.54
PaintEmPink Took a bounce @ 34.54
jaco Was eliminated @ 35.46
Bot - 2 Got a kill @ 35.46

Round #3 Recap Round length: 0:09 / Team Blue Scored

jaco Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 61.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
PaintEmPink Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 2.52
PaintEmPink Got a kill @ 2.52
Bot - 3 Got bonus balled @ 2.71
PaintEmPink Hit a bonus ball @ 2.71
Bot - 4 Got a kill @ 7.47
Bot - 1 Was eliminated @ 7.47
PaintEmPink Was eliminated @ 9.48
jaco Got a kill @ 9.48
jaco Was eliminated @ 9.61
PaintEmPink Got a kill @ 9.61
jaco Got bonus balled @ 9.66
PaintEmPink Hit a bonus ball @ 9.66
jaco Got bonus balled @ 9.73
PaintEmPink Hit a bonus ball @ 9.73

Round #4 Recap Round length: 0:25 / Team Blue Scored

jaco Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 201.8 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 184.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 205.7 ft.
PaintEmPink Got 1 kills Took 0 bounces Fired 179 shots Reloads 0 Chops 0 Swabs 0 Ran 92 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.

Round #4 Event log

PaintEmPink Bounced a player @ 4.77
Bot - 1 Took a bounce @ 4.77
PaintEmPink Got a kill @ 4.79
Bot - 1 Was eliminated @ 4.79
PaintEmPink Hit a bonus ball @ 4.96
Bot - 1 Got bonus balled @ 4.96
PaintEmPink Hit a bonus ball @ 5.01
Bot - 1 Got bonus balled @ 5.01
Bot - 3 Took a bounce @ 25.28
PaintEmPink Bounced a player @ 25.28
Bot - 3 Was eliminated @ 25.30
Bot - 2 Got a kill @ 25.30

Round #5 Recap Round length: 0:15 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 162.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
PaintEmPink Got 1 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.

Round #5 Event log

PaintEmPink Got a kill @ 8.87
Bot - 1 Was eliminated @ 8.87
Bot - 3 Was eliminated @ 9.17
Bot - 2 Got a kill @ 9.17
Bot - 5 Chopped a ball @ 10.60
Bot - 5 Was eliminated @ 14.92
Bot - 4 Got a kill @ 14.92
Bot - 5 Got bonus balled @ 15.04
Bot - 4 Hit a bonus ball @ 15.04
Bot - 5 Got bonus bounced @ 15.07
PaintEmPink Hit a bonus bounce @ 15.07
Bot - 5 Got bonus balled @ 15.14
Bot - 4 Hit a bonus ball @ 15.14

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback