2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 162 spartan17456 7 0 7 Un-ranked 10
#2 85 Bot - 1 1 0 1 N/A 0
#3 40 Bot - 3 1 2 0.5 N/A 0
#4 10 Bot - 2 1 3 0.3 N/A 0
#5 10 Bot - 4 1 2 0.5 N/A 0
#6 0 PaintballRoxXD 0 4 0 Un-ranked 3
Campaign

2D Paintball Match Log #297342 (12-07-2018 @ 02:30am)

Round #1 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 190.5 ft.
spartan17456 Got 2 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 180.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
PaintballRoxXD Got 0 kills Took 1 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 195.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.

Round #1 Event log

spartan17456 Got a kill @ 0.55
Bot - 4 Was eliminated @ 0.55
Bot - 2 Got a kill @ 0.95
Bot - 3 Was eliminated @ 0.95
Bot - 1 Got a kill @ 16.08
Bot - 2 Was eliminated @ 16.08
spartan17456 Bounced a player @ 19.63
PaintballRoxXD Took a bounce @ 19.63
spartan17456 Got a kill @ 19.73
PaintballRoxXD Was eliminated @ 19.73
Round Ended @ 20.16

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
spartan17456 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 143.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 122 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 163.1 ft.
PaintballRoxXD Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 222.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.

Round #2 Event log

spartan17456 Got a kill @ 0.58
Bot - 2 Was eliminated @ 0.58
spartan17456 Chopped a ball @ 0.61
Bot - 3 Got a kill @ 5.04
PaintballRoxXD Was eliminated @ 5.04
PaintballRoxXD Took over bot @ 7.33
spartan17456 Got a kill @ 9.49
PaintballRoxXD Was eliminated @ 9.49
Round Ended @ 9.92

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
spartan17456 Got 3 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 186.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
PaintballRoxXD Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 158.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.

Round #3 Event log

spartan17456 Got a kill @ 0.81
Bot - 2 Was eliminated @ 0.81
Bot - 3 Was eliminated @ 1.40
Bot - 4 Got a kill @ 1.40
spartan17456 Got a kill @ 1.44
Bot - 4 Was eliminated @ 1.44
spartan17456 Hit a bonus ball @ 1.52
Bot - 4 Got bonus balled @ 1.52
spartan17456 Took a bounce @ 1.93
Bot - 4 Bounced a player @ 1.93
PaintballRoxXD Chopped a ball @ 5.10
spartan17456 Got a kill @ 7.24
PaintballRoxXD Was eliminated @ 7.24
spartan17456 Hit a bonus ball @ 7.56
PaintballRoxXD Got bonus balled @ 7.56
Round Ended @ 7.63

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback