2D Paintball
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1v1 - King of the Hill

Waves by MPB-Oskar
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 135576 5 4 1.2 Un-ranked 2
#2 90 Dipdoot 4 5 0.8 Un-ranked 5
Campaign

2D Paintball Match Log #296744 (12-05-2018 @ 09:09am)

Round #1 Recap Round length: 0:17 / Round Draw!

Dipdoot Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 44.8 ft.
135576 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 61.1 ft.

Round #1 Event log

Dipdoot Got a kill @ 17.40
135576 Was eliminated @ 17.40
Dipdoot Was eliminated @ 17.78
135576 Got a kill @ 17.78
Dipdoot Traded out @ 17.78
135576 Got the trade @ 17.78
Round Ended @ 17.83

Round #2 Recap Round length: 0:04 / Round Draw!

Dipdoot Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 101.8 ft.
135576 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.

Round #2 Event log

Dipdoot Got a kill @ 4.29
135576 Was eliminated @ 4.29
Dipdoot Was eliminated @ 4.57
135576 Got a kill @ 4.57
Dipdoot Traded out @ 4.57
135576 Got the trade @ 4.57
Round Ended @ 4.72

Round #3 Recap Round length: 0:05 / Team Blue Scored

Dipdoot Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 123.3 ft.
135576 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 58.6 ft.

Round #3 Event log

Dipdoot Took a bounce @ 4.91
135576 Bounced a player @ 4.91
Dipdoot Was eliminated @ 5.04
135576 Got a kill @ 5.04
Round Ended @ 5.47

Round #4 Recap Round length: 0:12 / Team Blue Scored

Dipdoot Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 0 Ran 303.4 ft.
135576 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 183.3 ft.

Round #4 Event log

Dipdoot Chopped a ball @ 3.07
Dipdoot Was eliminated @ 12.41
135576 Got a kill @ 12.41
Round Ended @ 12.83

Round #5 Recap Round length: 0:06 / Team Red Scored

Dipdoot Got 1 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 187.2 ft.
135576 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 96.5 ft.

Round #5 Event log

Dipdoot Got a kill @ 5.64
135576 Was eliminated @ 5.64
Round Ended @ 6.08

Round #6 Recap Round length: 0:03 / Team Red Scored

Dipdoot Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 92.8 ft.
135576 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 118.6 ft.

Round #6 Event log

Dipdoot Chopped a ball @ 0.91
Dipdoot Got a kill @ 2.71
135576 Was eliminated @ 2.71
Round Ended @ 3.15

Round #7 Recap Round length: 0:06 / Team Blue Scored

Dipdoot Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
135576 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 77.1 ft.

Round #7 Event log

Dipdoot Was eliminated @ 6.19
135576 Got a kill @ 6.19
Round Ended @ 6.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback