2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Bot - 3 4 2 2 N/A 0
#2 100 Bot - 1 2 1 2 N/A 0
#3 51 Jrock1214 3 5 0.6 Un-ranked 2
#4 25 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #296555 (12-04-2018 @ 06:17pm)

Round #1 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 201.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 182.9 ft.
Jrock1214 Got 0 kills Took 1 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 201.3 ft.

Round #1 Event log

Bot - 3 Bounced a player @ 8.72
Jrock1214 Took a bounce @ 8.72
Bot - 3 Got a kill @ 12.21
Jrock1214 Was eliminated @ 12.21
Bot - 3 Hit a bonus ball @ 12.34
Jrock1214 Got bonus balled @ 12.34
Jrock1214 Took over bot @ 14.03
Bot - 3 Got a kill @ 23.60
Jrock1214 Was eliminated @ 23.60
Bot - 3 Hit a bonus ball @ 23.74
Jrock1214 Got bonus balled @ 23.74
Bot - 3 Hit a bonus ball @ 23.85
Jrock1214 Got bonus balled @ 23.85
Round Ended @ 23.89

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Jrock1214 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 191.8 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 5.73
Jrock1214 Got a kill @ 5.73
Bot - 3 Was eliminated @ 11.90
Jrock1214 Got a kill @ 11.90
Jrock1214 Chopped a ball @ 12.16
Round Ended @ 12.32

Round #3 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 152 ft.
Jrock1214 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.

Round #3 Event log

Bot - 1 Bounced a player @ 1.38
Bot - 2 Took a bounce @ 1.38
Bot - 1 Got a kill @ 1.39
Bot - 2 Was eliminated @ 1.39
Bot - 2 Got bonus balled @ 1.69
Bot - 3 Hit a bonus ball @ 1.69
Bot - 1 Got a kill @ 3.12
Jrock1214 Was eliminated @ 3.12
Round Ended @ 3.53

Round #4 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 129.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Jrock1214 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 112.7 ft.

Round #4 Event log

Bot - 3 Got a kill @ 1.70
Jrock1214 Was eliminated @ 1.70
Bot - 3 Hit a bonus ball @ 1.83
Jrock1214 Got bonus balled @ 1.83
Jrock1214 Took over bot @ 3.34
Bot - 3 Got a kill @ 5.25
Jrock1214 Was eliminated @ 5.25
Bot - 3 Hit a bonus ball @ 5.37
Jrock1214 Got bonus balled @ 5.37
Bot - 3 Was eliminated @ 5.53
Jrock1214 Got a kill @ 5.53
Bot - 3 Traded out @ 5.53
Jrock1214 Got the trade @ 5.53
Round Ended @ 5.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback