2D Paintball
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3v3 Team Deathmatch

Beast Mode by DMG
53 - 42
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 304 ligma 26 23 1.1 Un-ranked 5
#2 240 Polarstar123 20 22 0.9 Un-ranked 4
#3 201 Bot - 1 15 10 1.5 N/A 0
#4 152 Bot - 4 11 15 0.7 N/A 0
#5 134 Bot - 2 11 15 0.7 N/A 0
#6 133 Bot - 3 11 9 1.2 N/A 0
Campaign

2D Paintball Match Log #295455 (12-01-2018 @ 01:38pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 31.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 46.6 ft.
Polarstar123 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 30.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 69.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 16.5 ft.
ligma Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 0.3 ft.

Round #1 Event log

Bot - 3 Got a kill @ 185.98
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback