2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Bot - 1 3 0 3 N/A 0
#2 77 Bot - 3 4 3 1.3 N/A 0
#3 56 Savage_Paintball 3 6 0.5 Un-ranked 3
#4 50 Bot - 5 2 1 2 N/A 0
#5 30 Bot - 2 2 2 1 N/A 0
#6 23 SpeedyPandora 2 3 0.6 Un-ranked 3
#7 21 Bot - 4 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #295378 (12-01-2018 @ 11:49am)

Round #1 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 2 Swabs 1 Ran 204 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 2 Swabs 2 Ran 210.6 ft.
Savage_Paintball Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 3 Ran 247.3 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.18
Bot - 3 Got a kill @ 1.18
Bot - 1 Chopped a ball @ 5.20
Bot - 3 Was eliminated @ 6.05
Bot - 4 Got a kill @ 6.05
Bot - 5 Chopped a ball @ 6.10
Bot - 3 Got bonus balled @ 6.37
Bot - 4 Hit a bonus ball @ 6.37
Bot - 1 Swabbed @ 10.69
Bot - 5 Swabbed @ 12.49
Savage_Paintball Swabbed @ 14.61
Bot - 5 Chopped a ball @ 15.43
Savage_Paintball Swabbed @ 16.16
Bot - 5 Got a kill @ 16.61
Bot - 4 Was eliminated @ 16.61
Savage_Paintball Swabbed @ 17.76
Bot - 1 Chopped a ball @ 27.23
Bot - 5 Swabbed @ 28.02
Bot - 5 Got a kill @ 29.27
Savage_Paintball Was eliminated @ 29.27
Round Ended @ 29.70

Round #2 Recap Round length: 1:18 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 135 shots Reloads 0 Chops 0 Swabs 0 Ran 394.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 376.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 134.8 ft.
Savage_Paintball Got 1 kills Took 0 bounces Fired 70 shots Reloads 1 Chops 0 Swabs 1 Ran 341.8 ft.

Round #2 Event log

Bot - 5 Took a bounce @ 3.78
Bot - 4 Bounced a player @ 3.78
Bot - 5 Was eliminated @ 3.90
Bot - 4 Got a kill @ 3.90
Savage_Paintball Was eliminated @ 6.62
Bot - 1 Got a kill @ 6.62
Savage_Paintball Took over bot @ 8.30
Bot - 3 Got a kill @ 9.18
Savage_Paintball Was eliminated @ 9.18
Bot - 3 Hit a bonus ball @ 9.58
Savage_Paintball Got bonus balled @ 9.58
Savage_Paintball Took over bot @ 10.50
Savage_Paintball Swabbed @ 14.04
Bot - 3 Was eliminated @ 45.40
Savage_Paintball Got a kill @ 45.40
Savage_Paintball Reloaded @ 50.55
Bot - 1 Got a kill @ 78.28
Savage_Paintball Was eliminated @ 78.28
Savage_Paintball Got bonus balled @ 78.49
Bot - 1 Hit a bonus ball @ 78.49
Round Ended @ 78.61

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
SpeedyPandora Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
Savage_Paintball Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 185.1 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.27
Bot - 4 Was eliminated @ 1.27
Savage_Paintball Got a kill @ 2.45
Bot - 3 Was eliminated @ 2.45
Bot - 3 Got a kill @ 2.68
Savage_Paintball Was eliminated @ 2.68
Bot - 3 Got the trade @ 2.68
Savage_Paintball Traded out @ 2.68
Savage_Paintball Got bonus balled @ 2.94
Bot - 3 Hit a bonus ball @ 2.94
Bot - 2 Got a kill @ 3.25
SpeedyPandora Was eliminated @ 3.25
SpeedyPandora Took over bot @ 5.94
Savage_Paintball Took over bot @ 6.17
SpeedyPandora Was eliminated @ 18.35
Savage_Paintball Got a kill @ 18.35
Savage_Paintball Hit a bonus ball @ 18.45
SpeedyPandora Got bonus balled @ 18.45
SpeedyPandora Got bonus balled @ 18.55
Savage_Paintball Hit a bonus ball @ 18.55
Round Ended @ 18.61

Round #4 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 123.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
SpeedyPandora Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 179.3 ft.
Savage_Paintball Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 48.6 ft.

Round #4 Event log

Bot - 3 Got a kill @ 0.95
Bot - 4 Was eliminated @ 0.95
SpeedyPandora Chopped a ball @ 1.98
SpeedyPandora Got a kill @ 3.41
Savage_Paintball Was eliminated @ 3.41
Bot - 2 Got a kill @ 4.47
SpeedyPandora Was eliminated @ 4.47
Bot - 2 Was eliminated @ 5.11
SpeedyPandora Got a kill @ 5.11
Bot - 2 Traded out @ 5.11
SpeedyPandora Got the trade @ 5.11
Round Ended @ 5.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback