2D Paintball
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D5 - Rookie 3v3

Manitoban 3v3 v1 by Nikola18
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Bot - 3 3 0 3 N/A 0
#2 106 Bot - 1 2 0 2 N/A 0
#3 70 Bot - 5 3 1 3 N/A 0
#4 4 Tr0janNebual 1 6 0.1 Un-ranked 2
#5 0 Bot - 2 0 0 0 N/A 0
#6 0 Bot - 4 0 1 0 N/A 0
#7 0 Anon-7256 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #294717 (11-30-2018 @ 04:21am)

Round #1 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 1 Ran 165.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 120.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 1 Ran 134.1 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Tr0janNebual Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 248.8 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 2.31
Bot - 4 Chopped a ball @ 2.91
Tr0janNebual Was eliminated @ 3.25
Bot - 5 Got a kill @ 3.25
Bot - 1 Hit a bonus ball @ 3.53
Tr0janNebual Got bonus balled @ 3.53
Tr0janNebual Took over bot @ 5.62
Bot - 1 Swabbed @ 8.16
Bot - 4 Swabbed @ 9.21
Bot - 5 Got a kill @ 13.15
Tr0janNebual Was eliminated @ 13.15
Bot - 5 Was eliminated @ 13.42
Tr0janNebual Got a kill @ 13.42
Bot - 5 Traded out @ 13.42
Tr0janNebual Got the trade @ 13.42
Tr0janNebual Took over bot @ 16.90
Bot - 3 Got a kill @ 20.23
Tr0janNebual Was eliminated @ 20.23
Round Ended @ 20.66

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Tr0janNebual Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 190.1 ft.

Round #2 Event log

Bot - 3 Got a kill @ 3.47
Bot - 4 Was eliminated @ 3.47
Bot - 3 Hit a bonus ball @ 3.63
Bot - 4 Got bonus balled @ 3.63
Bot - 5 Got a kill @ 5.50
Tr0janNebual Was eliminated @ 5.50
Tr0janNebual Took over bot @ 7.35
Bot - 1 Got a kill @ 9.11
Tr0janNebual Was eliminated @ 9.11
Round Ended @ 9.53

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 10.4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 122.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Anon-7256 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
Tr0janNebual Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 223.1 ft.

Round #3 Event log

Bot - 1 Got a kill @ 6.41
Tr0janNebual Was eliminated @ 6.41
Bot - 3 Got a kill @ 8.09
Anon-7256 Was eliminated @ 8.09
Round Ended @ 8.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback