2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Spartan45a1 5 2 2.5 Un-ranked 4
#2 92 Yeet-HEFE 1 1 1 Un-ranked 0
#3 72 RaleighRaidersPB 3 3 1 Un-ranked 1
#4 63 ItsPowee 5 4 1.2 Un-ranked 2
#5 31 Bot - 1 2 4 0.5 N/A 0
#6 30 Raleigh_RaidersPB 2 4 0.5 Un-ranked 3
Campaign

2D Paintball Match Log #294492 (11-29-2018 @ 04:19pm)

Round #1 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
RaleighRaidersPB Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 42.6 ft.
Spartan45a1 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Yeet-HEFE Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 20.4 ft.
ItsPowee Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
Raleigh_RaidersPB Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 7.63
Spartan45a1 Got a kill @ 7.63
RaleighRaidersPB Was eliminated @ 11.32
ItsPowee Got a kill @ 11.32
RaleighRaidersPB Got bonus balled @ 11.58
ItsPowee Hit a bonus ball @ 11.58
ItsPowee Was eliminated @ 13.21
Raleigh_RaidersPB Got a kill @ 13.21
Spartan45a1 Got a kill @ 14.90
Raleigh_RaidersPB Was eliminated @ 14.90
Spartan45a1 Was eliminated @ 15.29
Raleigh_RaidersPB Got a kill @ 15.29
Spartan45a1 Traded out @ 15.29
Raleigh_RaidersPB Got the trade @ 15.29
Round Ended @ 15.33

Round #2 Recap Round length: 0:39 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 122.7 ft.
RaleighRaidersPB Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
Spartan45a1 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 204 ft.
Yeet-HEFE Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 189.4 ft.
ItsPowee Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Raleigh_RaidersPB Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 3.76
ItsPowee Got a kill @ 3.76
Bot - 1 Got a kill @ 3.81
ItsPowee Was eliminated @ 3.81
Bot - 1 Got the trade @ 3.81
ItsPowee Traded out @ 3.81
Bot - 1 Hit a bonus ball @ 3.99
ItsPowee Got bonus balled @ 3.99
Spartan45a1 Got a kill @ 6.93
Raleigh_RaidersPB Was eliminated @ 6.93
Spartan45a1 Hit a bonus ball @ 7.11
Raleigh_RaidersPB Got bonus balled @ 7.11
Spartan45a1 Was eliminated @ 24.50
RaleighRaidersPB Got a kill @ 24.50
Yeet-HEFE Was eliminated @ 39.09
RaleighRaidersPB Got a kill @ 39.09
Yeet-HEFE Got bonus balled @ 39.09
RaleighRaidersPB Hit a bonus ball @ 39.09
Yeet-HEFE Got bonus balled @ 39.21
RaleighRaidersPB Hit a bonus ball @ 39.21
Round Ended @ 39.28

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
RaleighRaidersPB Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 95.9 ft.
Spartan45a1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 242.5 ft.
Yeet-HEFE Got 1 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
ItsPowee Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 122.9 ft.
Raleigh_RaidersPB Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 74.4 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.95
ItsPowee Was eliminated @ 2.95
Bot - 1 Was eliminated @ 3.10
ItsPowee Got a kill @ 3.10
Bot - 1 Traded out @ 3.10
ItsPowee Got the trade @ 3.10
Raleigh_RaidersPB Was eliminated @ 3.75
Yeet-HEFE Got a kill @ 3.75
Raleigh_RaidersPB Got bonus balled @ 3.85
Yeet-HEFE Hit a bonus ball @ 3.85
Yeet-HEFE Hit a bonus ball @ 3.98
Raleigh_RaidersPB Got bonus balled @ 3.98
Yeet-HEFE Took a bounce @ 4.17
Raleigh_RaidersPB Bounced a player @ 4.17
Spartan45a1 Got a kill @ 15.12
RaleighRaidersPB Was eliminated @ 15.12
RaleighRaidersPB Got bonus balled @ 15.38
Spartan45a1 Hit a bonus ball @ 15.38
Round Ended @ 15.48

Round #4 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
RaleighRaidersPB Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 120.1 ft.
Spartan45a1 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 250.4 ft.
Yeet-HEFE Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 199.6 ft.
ItsPowee Got 2 kills Took 1 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 0 Ran 222.1 ft.
Raleigh_RaidersPB Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 100.8 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 3.92
ItsPowee Got a kill @ 3.92
ItsPowee Chopped a ball @ 4.33
Spartan45a1 Chopped a ball @ 7.97
Raleigh_RaidersPB Bounced a player @ 8.61
ItsPowee Took a bounce @ 8.61
Raleigh_RaidersPB Was eliminated @ 11.81
ItsPowee Got a kill @ 11.81
Raleigh_RaidersPB Got bonus balled @ 12.02
ItsPowee Hit a bonus ball @ 12.02
ItsPowee Hit a bonus ball @ 12.10
Raleigh_RaidersPB Got bonus balled @ 12.10
ItsPowee Was eliminated @ 14.45
RaleighRaidersPB Got a kill @ 14.45
Spartan45a1 Got a kill @ 28.28
RaleighRaidersPB Was eliminated @ 28.28
Round Ended @ 28.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback