2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 275 Lfairbanks 12 0 12 Un-ranked 0
#2 161 Bot - 2 1 0 1 N/A 0
#3 80 Bot - 4 2 3 0.6 N/A 0
#4 31 Bot - 3 3 5 0.6 N/A 0
#5 22 Kirito 3 10 0.3 Un-ranked 0
#6 0 Bot - 5 0 5 0 N/A 0
#7 0 Bot - 1 0 5 0 N/A 0
Campaign

2D Paintball Match Log #29423 (02-05-2016 @ 05:09pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Kirito Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 180 ft.
Lfairbanks Got 2 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 0 Ran 201.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 1 Ran 160.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.

Round #1 Event log

Lfairbanks Got a kill @ 3.43
Bot - 1 Was eliminated @ 3.43
Lfairbanks Hit a bonus bounce @ 3.61
Bot - 1 Got bonus bounced @ 3.61
Lfairbanks Hit a bonus ball @ 3.68
Bot - 1 Got bonus balled @ 3.68
Lfairbanks Chopped a ball @ 5.10
Bot - 2 Chopped a ball @ 8.97
Bot - 5 Was eliminated @ 9.52
Bot - 4 Got a kill @ 9.52
Bot - 2 Swabbed @ 15.72
Bot - 3 Was eliminated @ 16.06
Lfairbanks Got a kill @ 16.06

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 5 Got 0 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 173.2 ft.
Lfairbanks Got 3 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 225.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 177.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.

Round #2 Event log

Lfairbanks Bounced a player @ 5.33
Bot - 5 Took a bounce @ 5.33
Bot - 5 Was eliminated @ 5.35
Lfairbanks Got a kill @ 5.35
Bot - 4 Was eliminated @ 5.45
Bot - 3 Got a kill @ 5.45
Lfairbanks Got a kill @ 8.18
Bot - 1 Was eliminated @ 8.18
Lfairbanks Hit a bonus ball @ 8.28
Bot - 1 Got bonus balled @ 8.28
Lfairbanks Hit a bonus ball @ 8.39
Bot - 1 Got bonus balled @ 8.39
Bot - 3 Was eliminated @ 17.06
Lfairbanks Got a kill @ 17.06

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 131.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 0 Ran 175.1 ft.
Lfairbanks Got 3 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 223.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 177 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 3.76
Lfairbanks Got a kill @ 3.76
Bot - 5 Got bonus balled @ 3.82
Lfairbanks Hit a bonus ball @ 3.82
Bot - 4 Was eliminated @ 6.14
Bot - 3 Got a kill @ 6.14
Bot - 4 Got bonus balled @ 6.28
Bot - 3 Hit a bonus ball @ 6.28
Bot - 3 Chopped a ball @ 8.42
Bot - 3 Was eliminated @ 14.29
Lfairbanks Got a kill @ 14.29
Lfairbanks Got a kill @ 16.09
Bot - 1 Was eliminated @ 16.09
Lfairbanks Hit a bonus ball @ 16.32
Bot - 1 Got bonus balled @ 16.32

Round #4 Recap Round length: 0:10 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
Lfairbanks Got 3 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 212.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 1.45
Lfairbanks Got a kill @ 1.45
Bot - 4 Was eliminated @ 1.92
Bot - 3 Got a kill @ 1.92
Lfairbanks Got a kill @ 7.06
Bot - 1 Was eliminated @ 7.06
Bot - 5 Was eliminated @ 10.52
Lfairbanks Got a kill @ 10.52

Round #5 Recap Round length: 0:06 / Team Red Scored

Bot - 5 Got 0 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.
Lfairbanks Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 181.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.

Round #5 Event log

Bot - 5 Took a bounce @ 1.47
Lfairbanks Bounced a player @ 1.47
Bot - 3 Was eliminated @ 2.51
Lfairbanks Got a kill @ 2.51
Bot - 4 Got a kill @ 3.32
Bot - 1 Was eliminated @ 3.32
Bot - 5 Was eliminated @ 5.75
Bot - 2 Got a kill @ 5.75
Bot - 5 Got bonus balled @ 5.88
Bot - 2 Hit a bonus ball @ 5.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback