2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Bot - 2 5 1 5 N/A 0
#2 95 CaptNET 3 2 1.5 Un-ranked 3
#3 65 mattyancy1 1 1 1 Un-ranked 8
#4 46 Sc0ttie 3 4 0.7 Un-ranked 1
#5 10 INeon 1 3 0.3 Un-ranked 1
#6 0 Bot - 1 0 2 0 N/A 0
Campaign

2D Paintball Match Log #292830 (11-23-2018 @ 10:00pm)

Round #1 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Sc0ttie Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 201.4 ft.
INeon Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 212.3 ft.
mattyancy1 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 104.3 ft.
CaptNET Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 15.3 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 6.14
INeon Got a kill @ 6.14
Bot - 1 Was eliminated @ 6.53
Bot - 2 Got a kill @ 6.53
INeon Was eliminated @ 14.77
mattyancy1 Got a kill @ 14.77
Sc0ttie Got a kill @ 15.74
mattyancy1 Was eliminated @ 15.74
Sc0ttie Hit a bonus ball @ 15.77
mattyancy1 Got bonus balled @ 15.77
Sc0ttie Hit a bonus ball @ 15.90
mattyancy1 Got bonus balled @ 15.90
Sc0ttie Was eliminated @ 18.45
CaptNET Got a kill @ 18.45
Round Ended @ 18.88

Round #2 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.
Sc0ttie Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
INeon Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 80.5 ft.
mattyancy1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
CaptNET Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 230.9 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 1.68
Sc0ttie Took a bounce @ 1.68
Bot - 2 Got a kill @ 1.71
Sc0ttie Was eliminated @ 1.71
INeon Was eliminated @ 4.39
CaptNET Got a kill @ 4.39
Sc0ttie Took over bot @ 5.08
Bot - 2 Got a kill @ 12.48
Sc0ttie Was eliminated @ 12.48
Bot - 2 Hit a bonus ball @ 12.71
Sc0ttie Got bonus balled @ 12.71
Round Ended @ 12.81

Round #3 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 164.9 ft.
Sc0ttie Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
INeon Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 55.4 ft.
mattyancy1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
CaptNET Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.70
Bot - 2 Got a kill @ 1.70
Bot - 2 Got a kill @ 1.85
INeon Was eliminated @ 1.85
Bot - 2 Chopped a ball @ 6.78
Sc0ttie Was eliminated @ 9.06
CaptNET Got a kill @ 9.06
Sc0ttie Got a kill @ 9.09
CaptNET Was eliminated @ 9.09
Sc0ttie Got the trade @ 9.09
CaptNET Traded out @ 9.09
Sc0ttie Hit a bonus ball @ 9.41
CaptNET Got bonus balled @ 9.41
Round Ended @ 9.48

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback