2D Paintball
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D5 - Rookie 3v3

Was only 17 (3man) by Liam
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 155 FEARME1087 6 5 1.2 Un-ranked 15
#2 83 Bot - 1 4 1 4 N/A 0
#3 66 Bot - 3 1 0 1 N/A 0
#4 45 Bot - 2 3 0 3 N/A 0
#5 45 abbeyleigh 2 8 0.2 Un-ranked 0
#6 10 Bot - 4 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #292374 (11-22-2018 @ 08:29pm)

Round #1 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 1 Swabs 0 Ran 126.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
abbeyleigh Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
FEARME1087 Got 2 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 1 Ran 217.5 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.20
FEARME1087 Was eliminated @ 1.20
Bot - 3 Chopped a ball @ 2.24
FEARME1087 Took over bot @ 3.13
FEARME1087 Swabbed @ 3.73
abbeyleigh Was eliminated @ 7.03
FEARME1087 Got a kill @ 7.03
FEARME1087 Hit a bonus ball @ 7.19
abbeyleigh Got bonus balled @ 7.19
abbeyleigh Got bonus balled @ 7.21
FEARME1087 Hit a bonus ball @ 7.21
Bot - 1 Was eliminated @ 10.45
Bot - 4 Got a kill @ 10.45
abbeyleigh Took over bot @ 13.81
abbeyleigh Was eliminated @ 14.27
FEARME1087 Got a kill @ 14.27
abbeyleigh Took over bot @ 17.64
FEARME1087 Was eliminated @ 19.47
abbeyleigh Got a kill @ 19.47
Round Ended @ 19.89

Round #2 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 188.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
abbeyleigh Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 256 ft.
FEARME1087 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 2 Swabs 1 Ran 83.9 ft.

Round #2 Event log

FEARME1087 Chopped a ball @ 0.16
FEARME1087 Swabbed @ 2.23
Bot - 3 Got a kill @ 6.87
abbeyleigh Was eliminated @ 6.87
Bot - 1 Got a kill @ 9.52
Bot - 4 Was eliminated @ 9.52
Bot - 4 Got bonus balled @ 9.89
Bot - 3 Hit a bonus ball @ 9.89
abbeyleigh Took over bot @ 11.85
FEARME1087 Chopped a ball @ 12.81
Bot - 1 Got a kill @ 21.97
abbeyleigh Was eliminated @ 21.97
Round Ended @ 22.39

Round #3 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
abbeyleigh Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 192.6 ft.
FEARME1087 Got 2 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 1 Swabs 1 Ran 205.4 ft.

Round #3 Event log

FEARME1087 Chopped a ball @ 1.97
FEARME1087 Swabbed @ 4.95
Bot - 1 Bounced a player @ 4.95
Bot - 4 Took a bounce @ 4.95
abbeyleigh Was eliminated @ 6.44
Bot - 1 Got a kill @ 6.44
FEARME1087 Was eliminated @ 6.45
abbeyleigh Got a kill @ 6.45
abbeyleigh Got bonus balled @ 6.56
Bot - 1 Hit a bonus ball @ 6.56
abbeyleigh Got bonus balled @ 6.69
FEARME1087 Hit a bonus ball @ 6.69
abbeyleigh Got bonus balled @ 6.69
Bot - 1 Hit a bonus ball @ 6.69
FEARME1087 Took over bot @ 7.82
abbeyleigh Took over bot @ 8.81
abbeyleigh Was eliminated @ 11.70
FEARME1087 Got a kill @ 11.70
FEARME1087 Hit a bonus ball @ 11.77
abbeyleigh Got bonus balled @ 11.77
FEARME1087 Got a kill @ 13.82
Bot - 4 Was eliminated @ 13.82
Bot - 4 Got bonus balled @ 13.92
FEARME1087 Hit a bonus ball @ 13.92
FEARME1087 Hit a bonus ball @ 14.00
Bot - 4 Got bonus balled @ 14.00
Round Ended @ 14.07

Round #4 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 125.7 ft.
abbeyleigh Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
FEARME1087 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 1 Ran 75.8 ft.

Round #4 Event log

FEARME1087 Got a kill @ 0.63
Bot - 4 Was eliminated @ 0.63
FEARME1087 Was eliminated @ 1.25
Bot - 2 Got a kill @ 1.25
FEARME1087 Took over bot @ 2.58
Bot - 1 Got a kill @ 5.25
abbeyleigh Was eliminated @ 5.25
abbeyleigh Got bonus balled @ 5.42
Bot - 1 Hit a bonus ball @ 5.42
FEARME1087 Was eliminated @ 6.88
Bot - 2 Got a kill @ 6.88
abbeyleigh Took over bot @ 6.94
FEARME1087 Took over bot @ 9.76
FEARME1087 Swabbed @ 11.10
abbeyleigh Was eliminated @ 15.48
FEARME1087 Got a kill @ 15.48
abbeyleigh Got bonus balled @ 15.58
FEARME1087 Hit a bonus ball @ 15.58
abbeyleigh Got bonus balled @ 15.64
FEARME1087 Hit a bonus ball @ 15.64
Round Ended @ 15.71

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback